From 1348d9aaf834faa613bf3efe3a9d8fee758e85d0 Mon Sep 17 00:00:00 2001 From: x2048 Date: Thu, 7 Apr 2022 21:55:19 +0200 Subject: Enable shadows by default in devtest (#12157) * Move all shadow control to util_commands * Shadows are now controlled with /set_shadow Co-authored-by: sfan5 --- games/devtest/mods/util_commands/init.lua | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'games/devtest/mods/util_commands') diff --git a/games/devtest/mods/util_commands/init.lua b/games/devtest/mods/util_commands/init.lua index 9be989e67..c37364042 100644 --- a/games/devtest/mods/util_commands/init.lua +++ b/games/devtest/mods/util_commands/init.lua @@ -293,3 +293,17 @@ minetest.register_chatcommand("dump_item", { return true, str end, }) + +-- shadow control +minetest.register_on_joinplayer(function (player) + player:set_lighting({shadows={intensity = 0.33}}) +end) + +core.register_chatcommand("set_shadow", { + params = "", + description = "Set shadow parameters of current player.", + func = function(player_name, param) + local shadow_intensity = tonumber(param) + minetest.get_player_by_name(player_name):set_lighting({shadows = { intensity = shadow_intensity} }) + end +}) -- cgit v1.2.3