From 6779036d25e460ca5e8c6d290772e78c3277ccfc Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 25 Mar 2012 20:29:56 +0300 Subject: Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint' --- games/minetest/mods/default/init.lua | 1510 ++++++++++++++++++++++++++++++++++ 1 file changed, 1510 insertions(+) create mode 100644 games/minetest/mods/default/init.lua (limited to 'games/minetest/mods/default/init.lua') diff --git a/games/minetest/mods/default/init.lua b/games/minetest/mods/default/init.lua new file mode 100644 index 000000000..8788b3810 --- /dev/null +++ b/games/minetest/mods/default/init.lua @@ -0,0 +1,1510 @@ +-- default (Minetest 0.4 mod) +-- Most default stuff + +-- The API documentation in here was moved into doc/lua_api.txt + +WATER_ALPHA = 160 +WATER_VISC = 1 +LAVA_VISC = 7 +LIGHT_MAX = 14 + +-- Definitions made by this mod that other mods can use too +default = {} + +-- +-- Tool definition +-- + +-- The hand +minetest.register_item(":", { + type = "none", + wield_image = "wieldhand.png", + wield_scale = {x=1,y=1,z=2.5}, + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level = 0, + groupcaps = { + fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1}, + crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1}, + snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1}, + oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, maxwear=0, maxlevel=3}, + } + } +}) + +minetest.register_tool("default:pick_wood", { + description = "Wooden Pickaxe", + inventory_image = "default_tool_woodpick.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + cracky={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1} + } + }, +}) +minetest.register_tool("default:pick_stone", { + description = "Stone Pickaxe", + inventory_image = "default_tool_stonepick.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + cracky={times={[1]=1.50, [2]=0.80, [3]=0.60}, maxwear=0.05, maxlevel=1} + } + }, +}) +minetest.register_tool("default:pick_steel", { + description = "Steel Pickaxe", + inventory_image = "default_tool_steelpick.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + cracky={times={[1]=1.00, [2]=0.60, [3]=0.40}, maxwear=0.1, maxlevel=2} + } + }, +}) +minetest.register_tool("default:pick_mese", { + description = "Mese Pickaxe", + inventory_image = "default_tool_mesepick.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=3, + groupcaps={ + cracky={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}, + crumbly={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}, + snappy={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3} + } + }, +}) +minetest.register_tool("default:shovel_wood", { + description = "Wooden Shovel", + inventory_image = "default_tool_woodshovel.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + crumbly={times={[1]=1.50, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=1} + } + }, +}) +minetest.register_tool("default:shovel_stone", { + description = "Stone Shovel", + inventory_image = "default_tool_stoneshovel.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + crumbly={times={[1]=0.80, [2]=0.50, [3]=0.30}, maxwear=0.05, maxlevel=1} + } + }, +}) +minetest.register_tool("default:shovel_steel", { + description = "Steel Shovel", + inventory_image = "default_tool_steelshovel.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + crumbly={times={[1]=0.50, [2]=0.35, [3]=0.30}, maxwear=0.1, maxlevel=2} + } + }, +}) +minetest.register_tool("default:axe_wood", { + description = "Wooden Axe", + inventory_image = "default_tool_woodaxe.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + choppy={times={[2]=1.40, [3]=0.80}, maxwear=0.1, maxlevel=1}, + fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1} + } + }, +}) +minetest.register_tool("default:axe_stone", { + description = "Stone Axe", + inventory_image = "default_tool_stoneaxe.png", + tool_capabilities = { + max_drop_level=0, + groupcaps={ + choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, maxwear=0.05, maxlevel=1}, + fleshy={times={[2]=1.30, [3]=0.70}, maxwear=0.05, maxlevel=1} + } + }, +}) +minetest.register_tool("default:axe_steel", { + description = "Steel Axe", + inventory_image = "default_tool_steelaxe.png", + tool_capabilities = { + max_drop_level=1, + groupcaps={ + choppy={times={[1]=1.00, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=2}, + fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.03, maxlevel=1} + } + }, +}) +minetest.register_tool("default:sword_wood", { + description = "Wooden Sword", + inventory_image = "default_tool_woodsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + groupcaps={ + fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1}, + snappy={times={[2]=1.00, [3]=0.50}, maxwear=0.1, maxlevel=1}, + choppy={times={[3]=1.00}, maxwear=0.05, maxlevel=0} + } + } +}) +minetest.register_tool("default:sword_stone", { + description = "Stone Sword", + inventory_image = "default_tool_stonesword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=0, + groupcaps={ + fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, + snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1}, + choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} + } + } +}) +minetest.register_tool("default:sword_steel", { + description = "Steel Sword", + inventory_image = "default_tool_steelsword.png", + tool_capabilities = { + full_punch_interval = 1.0, + max_drop_level=1, + groupcaps={ + fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2}, + snappy={times={[2]=0.70, [3]=0.30}, maxwear=0.03, maxlevel=1}, + choppy={times={[3]=0.70}, maxwear=0.03, maxlevel=0} + } + } +}) + +-- +-- Crafting definition +-- + +minetest.register_craft({ + output = 'default:wood 4', + recipe = { + {'default:tree'}, + } +}) + +minetest.register_craft({ + output = 'default:stick 4', + recipe = { + {'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:fence_wood 2', + recipe = { + {'default:stick', 'default:stick', 'default:stick'}, + {'default:stick', 'default:stick', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sign_wall', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'default:wood', 'default:wood', 'default:wood'}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:torch 4', + recipe = { + {'default:coal_lump'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:pick_wood', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_stone', + recipe = { + {'default:cobble', 'default:cobble', 'default:cobble'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_steel', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:pick_mese', + recipe = { + {'default:mese', 'default:mese', 'default:mese'}, + {'', 'default:stick', ''}, + {'', 'default:stick', ''}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_wood', + recipe = { + {'default:wood'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_stone', + recipe = { + {'default:cobble'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:shovel_steel', + recipe = { + {'default:steel_ingot'}, + {'default:stick'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_wood', + recipe = { + {'default:wood', 'default:wood'}, + {'default:wood', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_stone', + recipe = { + {'default:cobble', 'default:cobble'}, + {'default:cobble', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:axe_steel', + recipe = { + {'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:stick'}, + {'', 'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_wood', + recipe = { + {'default:wood'}, + {'default:wood'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_stone', + recipe = { + {'default:cobble'}, + {'default:cobble'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:sword_steel', + recipe = { + {'default:steel_ingot'}, + {'default:steel_ingot'}, + {'default:stick'}, + } +}) + +minetest.register_craft({ + output = 'default:rail 15', + recipe = { + {'default:steel_ingot', '', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:stick', 'default:steel_ingot'}, + {'default:steel_ingot', '', 'default:steel_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:chest', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'default:wood', '', 'default:wood'}, + {'default:wood', 'default:wood', 'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:chest_locked', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'default:wood', 'default:steel_ingot', 'default:wood'}, + {'default:wood', 'default:wood', 'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:furnace', + recipe = { + {'default:cobble', 'default:cobble', 'default:cobble'}, + {'default:cobble', '', 'default:cobble'}, + {'default:cobble', 'default:cobble', 'default:cobble'}, + } +}) + +minetest.register_craft({ + output = 'default:steelblock', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + } +}) + +minetest.register_craft({ + output = 'default:sandstone', + recipe = { + {'default:sand', 'default:sand'}, + {'default:sand', 'default:sand'}, + } +}) + +minetest.register_craft({ + output = 'default:clay', + recipe = { + {'default:clay_lump', 'default:clay_lump'}, + {'default:clay_lump', 'default:clay_lump'}, + } +}) + +minetest.register_craft({ + output = 'default:brick', + recipe = { + {'default:clay_brick', 'default:clay_brick'}, + {'default:clay_brick', 'default:clay_brick'}, + } +}) + +minetest.register_craft({ + output = 'default:paper', + recipe = { + {'default:papyrus', 'default:papyrus', 'default:papyrus'}, + } +}) + +minetest.register_craft({ + output = 'default:book', + recipe = { + {'default:paper'}, + {'default:paper'}, + {'default:paper'}, + } +}) + +minetest.register_craft({ + output = 'default:bookshelf', + recipe = { + {'default:wood', 'default:wood', 'default:wood'}, + {'default:book', 'default:book', 'default:book'}, + {'default:wood', 'default:wood', 'default:wood'}, + } +}) + +minetest.register_craft({ + output = 'default:ladder', + recipe = { + {'default:stick', '', 'default:stick'}, + {'default:stick', 'default:stick', 'default:stick'}, + {'default:stick', '', 'default:stick'}, + } +}) + +-- +-- Crafting (tool repair) +-- +minetest.register_craft({ + type = "toolrepair", + additional_wear = -0.02, +}) + +-- +-- Cooking recipes +-- + +minetest.register_craft({ + type = "cooking", + output = "default:glass", + recipe = "default:sand", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:coal_lump", + recipe = "default:tree", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:coal_lump", + recipe = "default:jungletree", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:stone", + recipe = "default:cobble", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:steel_ingot", + recipe = "default:iron_lump", +}) + +minetest.register_craft({ + type = "cooking", + output = "default:clay_brick", + recipe = "default:clay_lump", +}) + +-- +-- Fuels +-- + +minetest.register_craft({ + type = "fuel", + recipe = "default:tree", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:jungletree", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:junglegrass", + burntime = 2, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:leaves", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:cactus", + burntime = 15, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:papyrus", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:bookshelf", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:fence_wood", + burntime = 15, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:ladder", + burntime = 5, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:wood", + burntime = 7, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:mese", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:lava_source", + burntime = 60, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:torch", + burntime = 4, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:sign_wall", + burntime = 10, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:chest", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:chest_locked", + burntime = 30, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:nyancat", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:nyancat_rainbow", + burntime = 1, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:sapling", + burntime = 10, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:apple", + burntime = 3, +}) + +minetest.register_craft({ + type = "fuel", + recipe = "default:coal_lump", + burntime = 40, +}) + +-- +-- Node definitions +-- + +-- Default node sounds + +function default.node_sound_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="", gain=1.0} + table.dug = table.dug or + {name="default_dug_node", gain=1.0} + return table +end + +function default.node_sound_stone_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_hard_footstep", gain=0.2} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_dirt_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="", gain=0.5} + --table.dug = table.dug or + -- {name="default_dirt_break", gain=0.5} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_sand_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_grass_footstep", gain=0.25} + --table.dug = table.dug or + -- {name="default_dirt_break", gain=0.25} + table.dug = table.dug or + {name="", gain=0.25} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_wood_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_hard_footstep", gain=0.3} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_leaves_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_grass_footstep", gain=0.25} + table.dig = table.dig or + {name="default_dig_crumbly", gain=0.4} + table.dug = table.dug or + {name="", gain=1.0} + default.node_sound_defaults(table) + return table +end + +function default.node_sound_glass_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_stone_footstep", gain=0.25} + table.dug = table.dug or + {name="default_break_glass", gain=1.0} + default.node_sound_defaults(table) + return table +end + +-- + +minetest.register_node("default:stone", { + description = "Stone", + tile_images = {"default_stone.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:cobble', + legacy_mineral = true, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_coal", { + description = "Stone with coal", + tile_images = {"default_stone.png^default_mineral_coal.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:coal_lump', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:stone_with_iron", { + description = "Stone with iron", + tile_images = {"default_stone.png^default_mineral_iron.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:iron_lump', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:dirt_with_grass", { + description = "Dirt with grass", + tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +minetest.register_node("default:dirt_with_grass_footsteps", { + description = "Dirt with grass and footsteps", + tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +minetest.register_node("default:dirt", { + description = "Dirt", + tile_images = {"default_dirt.png"}, + is_ground_content = true, + groups = {crumbly=3}, + sounds = default.node_sound_dirt_defaults(), +}) + +minetest.register_node("default:sand", { + description = "Sand", + tile_images = {"default_sand.png"}, + is_ground_content = true, + groups = {crumbly=3}, + sounds = default.node_sound_sand_defaults(), +}) + +minetest.register_node("default:gravel", { + description = "Gravel", + tile_images = {"default_gravel.png"}, + is_ground_content = true, + groups = {crumbly=2}, + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_gravel_footstep", gain=0.45}, + }), +}) + +minetest.register_node("default:sandstone", { + description = "Sandstone", + tile_images = {"default_sandstone.png"}, + is_ground_content = true, + groups = {crumbly=2,cracky=2}, + drop = 'default:sand', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:clay", { + description = "Clay", + tile_images = {"default_clay.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:clay_lump 4', + sounds = default.node_sound_dirt_defaults({ + footstep = "", + }), +}) + +minetest.register_node("default:brick", { + description = "Brick", + tile_images = {"default_brick.png"}, + is_ground_content = true, + groups = {cracky=3}, + drop = 'default:clay_brick 4', + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:tree", { + description = "Tree", + tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:jungletree", { + description = "Jungle Tree", + tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:junglegrass", { + description = "Jungle Grass", + drawtype = "plantlike", + visual_scale = 1.3, + tile_images = {"default_junglegrass.png"}, + inventory_image = "default_junglegrass.png", + wield_image = "default_junglegrass.png", + paramtype = "light", + walkable = false, + groups = {snappy=3}, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("default:leaves", { + description = "Leaves", + drawtype = "allfaces_optional", + visual_scale = 1.3, + tile_images = {"default_leaves.png"}, + paramtype = "light", + groups = {snappy=3}, + drop = { + max_items = 1, + items = { + { + -- player will get sapling with 1/20 chance + items = {'default:sapling'}, + rarity = 20, + }, + { + -- player will get leaves only if he get no saplings, + -- this is because max_items is 1 + items = {'default:leaves'}, + } + } + }, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("default:cactus", { + description = "Cactus", + tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=3}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:papyrus", { + description = "Papyrus", + drawtype = "plantlike", + tile_images = {"default_papyrus.png"}, + inventory_image = "default_papyrus.png", + wield_image = "default_papyrus.png", + paramtype = "light", + is_ground_content = true, + walkable = false, + groups = {snappy=3}, + sounds = default.node_sound_leaves_defaults(), +}) + +minetest.register_node("default:bookshelf", { + description = "Bookshelf", + tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:glass", { + description = "Glass", + drawtype = "glasslike", + tile_images = {"default_glass.png"}, + inventory_image = minetest.inventorycube("default_glass.png"), + paramtype = "light", + sunlight_propagates = true, + is_ground_content = true, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults(), +}) + +minetest.register_node("default:fence_wood", { + description = "Wooden Fence", + drawtype = "fencelike", + tile_images = {"default_wood.png"}, + inventory_image = "default_fence.png", + wield_image = "default_fence.png", + paramtype = "light", + is_ground_content = true, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:rail", { + description = "Rail", + drawtype = "raillike", + tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, + inventory_image = "default_rail.png", + wield_image = "default_rail.png", + paramtype = "light", + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + --fixed = + }, + groups = {bendy=2,snappy=1,dig_immediate=2}, +}) + +minetest.register_node("default:ladder", { + description = "Ladder", + drawtype = "signlike", + tile_images = {"default_ladder.png"}, + inventory_image = "default_ladder.png", + wield_image = "default_ladder.png", + paramtype = "light", + paramtype2 = "wallmounted", + is_ground_content = true, + walkable = false, + climbable = true, + selection_box = { + type = "wallmounted", + --wall_top = = + --wall_bottom = = + --wall_side = = + }, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, + legacy_wallmounted = true, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:wood", { + description = "Wood", + tile_images = {"default_wood.png"}, + is_ground_content = true, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:mese", { + description = "Mese", + tile_images = {"default_mese.png"}, + is_ground_content = true, + groups = {cracky=1}, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:cloud", { + description = "Cloud", + tile_images = {"default_cloud.png"}, + is_ground_content = true, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:water_flowing", { + description = "Water (flowing)", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "flowingliquid", + tile_images = {"default_water.png"}, + alpha = WATER_ALPHA, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + liquidtype = "flowing", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = WATER_VISC, + post_effect_color = {a=64, r=100, g=100, b=200}, + special_materials = { + {image="default_water.png", backface_culling=false}, + {image="default_water.png", backface_culling=true}, + }, + groups = {water=3, liquid=3}, +}) + +minetest.register_node("default:water_source", { + description = "Water", + inventory_image = minetest.inventorycube("default_water.png"), + drawtype = "liquid", + tile_images = {"default_water.png"}, + alpha = WATER_ALPHA, + paramtype = "light", + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + liquidtype = "source", + liquid_alternative_flowing = "default:water_flowing", + liquid_alternative_source = "default:water_source", + liquid_viscosity = WATER_VISC, + post_effect_color = {a=64, r=100, g=100, b=200}, + special_materials = { + -- New-style water source material (mostly unused) + {image="default_water.png", backface_culling=false}, + }, + groups = {water=3, liquid=3}, +}) + +minetest.register_node("default:lava_flowing", { + description = "Lava (flowing)", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "flowingliquid", + tile_images = {"default_lava.png"}, + paramtype = "light", + light_source = LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + liquidtype = "flowing", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = LAVA_VISC, + damage_per_second = 4*2, + post_effect_color = {a=192, r=255, g=64, b=0}, + special_materials = { + {image="default_lava.png", backface_culling=false}, + {image="default_lava.png", backface_culling=true}, + }, + groups = {lava=3, liquid=2, hot=3}, +}) + +minetest.register_node("default:lava_source", { + description = "Lava", + inventory_image = minetest.inventorycube("default_lava.png"), + drawtype = "liquid", + tile_images = {"default_lava.png"}, + paramtype = "light", + light_source = LIGHT_MAX - 1, + walkable = false, + pointable = false, + diggable = false, + buildable_to = true, + liquidtype = "source", + liquid_alternative_flowing = "default:lava_flowing", + liquid_alternative_source = "default:lava_source", + liquid_viscosity = LAVA_VISC, + damage_per_second = 4*2, + post_effect_color = {a=192, r=255, g=64, b=0}, + special_materials = { + -- New-style lava source material (mostly unused) + {image="default_lava.png", backface_culling=false}, + }, + groups = {lava=3, liquid=2, hot=3}, +}) + +minetest.register_node("default:torch", { + description = "Torch", + drawtype = "torchlike", + tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"}, + inventory_image = "default_torch_on_floor.png", + wield_image = "default_torch_on_floor.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + walkable = false, + light_source = LIGHT_MAX-1, + selection_box = { + type = "wallmounted", + wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, + wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1}, + }, + groups = {choppy=2,dig_immediate=3}, + legacy_wallmounted = true, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:sign_wall", { + description = "Sign", + drawtype = "signlike", + tile_images = {"default_sign_wall.png"}, + inventory_image = "default_sign_wall.png", + wield_image = "default_sign_wall.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + walkable = false, + metadata_name = "sign", + selection_box = { + type = "wallmounted", + --wall_top = + --wall_bottom = + --wall_side = + }, + groups = {choppy=2,dig_immediate=2}, + legacy_wallmounted = true, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:chest", { + description = "Chest", + tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}, + paramtype2 = "facedir", + metadata_name = "chest", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:chest_locked", { + description = "Locked Chest", + tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"}, + paramtype2 = "facedir", + metadata_name = "locked_chest", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node("default:furnace", { + description = "Furnace", + tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", + "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"}, + paramtype2 = "facedir", + metadata_name = "furnace", + groups = {cracky=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:cobble", { + description = "Cobble", + tile_images = {"default_cobble.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:mossycobble", { + description = "Mossy Cobble", + tile_images = {"default_mossycobble.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:steelblock", { + description = "Steel Block", + tile_images = {"default_steel_block.png"}, + is_ground_content = true, + groups = {snappy=1,bendy=2}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node("default:nyancat", { + description = "Nyancat", + tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png", + "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"}, + inventory_image = "default_nc_front.png", + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:nyancat_rainbow", { + description = "Nyancat Rainbow", + tile_images = {"default_nc_rb.png"}, + inventory_image = "default_nc_rb.png", + groups = {cracky=2}, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:sapling", { + description = "Sapling", + drawtype = "plantlike", + visual_scale = 1.0, + tile_images = {"default_sapling.png"}, + inventory_image = "default_sapling.png", + wield_image = "default_sapling.png", + paramtype = "light", + walkable = false, + groups = {snappy=2,dig_immediate=3}, + sounds = default.node_sound_defaults(), +}) + +minetest.register_node("default:apple", { + description = "Apple", + drawtype = "plantlike", + visual_scale = 1.0, + tile_images = {"default_apple.png"}, + inventory_image = "default_apple.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + groups = {fleshy=3,dig_immediate=3}, + on_use = minetest.item_eat(4), + sounds = default.node_sound_defaults(), +}) + +-- +-- Crafting items +-- + +minetest.register_craftitem("default:stick", { + description = "Stick", + inventory_image = "default_stick.png", +}) + +minetest.register_craftitem("default:paper", { + description = "Paper", + inventory_image = "default_paper.png", +}) + +minetest.register_craftitem("default:book", { + description = "Book", + inventory_image = "default_book.png", +}) + +minetest.register_craftitem("default:coal_lump", { + description = "Lump of coal", + inventory_image = "default_coal_lump.png", +}) + +minetest.register_craftitem("default:iron_lump", { + description = "Lump of iron", + inventory_image = "default_iron_lump.png", +}) + +minetest.register_craftitem("default:clay_lump", { + description = "Lump of clay", + inventory_image = "default_clay_lump.png", +}) + +minetest.register_craftitem("default:steel_ingot", { + description = "Steel ingot", + inventory_image = "default_steel_ingot.png", +}) + +minetest.register_craftitem("default:clay_brick", { + description = "Clay brick", + inventory_image = "default_steel_ingot.png", + inventory_image = "default_clay_brick.png", +}) + +minetest.register_craftitem("default:scorched_stuff", { + description = "Scorched stuff", + inventory_image = "default_scorched_stuff.png", +}) + +-- +-- Creative inventory +-- + +minetest.add_to_creative_inventory('default:pick_mese') +minetest.add_to_creative_inventory('default:pick_steel') +minetest.add_to_creative_inventory('default:axe_steel') +minetest.add_to_creative_inventory('default:shovel_steel') + +minetest.add_to_creative_inventory('default:torch') +minetest.add_to_creative_inventory('default:cobble') +minetest.add_to_creative_inventory('default:dirt') +minetest.add_to_creative_inventory('default:stone') +minetest.add_to_creative_inventory('default:sand') +minetest.add_to_creative_inventory('default:sandstone') +minetest.add_to_creative_inventory('default:clay') +minetest.add_to_creative_inventory('default:brick') +minetest.add_to_creative_inventory('default:tree') +minetest.add_to_creative_inventory('default:wood') +minetest.add_to_creative_inventory('default:leaves') +minetest.add_to_creative_inventory('default:cactus') +minetest.add_to_creative_inventory('default:papyrus') +minetest.add_to_creative_inventory('default:bookshelf') +minetest.add_to_creative_inventory('default:glass') +minetest.add_to_creative_inventory('default:fence_wood') +minetest.add_to_creative_inventory('default:rail') +minetest.add_to_creative_inventory('default:mese') +minetest.add_to_creative_inventory('default:chest') +minetest.add_to_creative_inventory('default:furnace') +minetest.add_to_creative_inventory('default:sign_wall') +minetest.add_to_creative_inventory('default:water_source') +minetest.add_to_creative_inventory('default:lava_source') +minetest.add_to_creative_inventory('default:ladder') + +-- +-- Some common functions +-- + +default.falling_node_names = {} + +function nodeupdate_single(p) + n = minetest.env:get_node(p) + if default.falling_node_names[n.name] ~= nil then + p_bottom = {x=p.x, y=p.y-1, z=p.z} + n_bottom = minetest.env:get_node(p_bottom) + if n_bottom.name == "air" then + minetest.env:remove_node(p) + minetest.env:add_entity(p, "default:falling_"..n.name) + nodeupdate(p) + end + end +end + +function nodeupdate(p) + for x = -1,1 do + for y = -1,1 do + for z = -1,1 do + p2 = {x=p.x+x, y=p.y+y, z=p.z+z} + nodeupdate_single(p2) + end + end + end +end + +-- +-- Falling stuff +-- + +function default.register_falling_node(nodename, texture) + default.falling_node_names[nodename] = true + -- Override naming conventions for stuff like :default:falling_default:sand + minetest.register_entity(":default:falling_"..nodename, { + -- Static definition + physical = true, + collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, + visual = "cube", + textures = {texture,texture,texture,texture,texture,texture}, + -- State + -- Methods + on_step = function(self, dtime) + -- Set gravity + self.object:setacceleration({x=0, y=-10, z=0}) + -- Turn to actual sand when collides to ground or just move + local pos = self.object:getpos() + local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point + local bcn = minetest.env:get_node(bcp) + if bcn.name ~= "air" then + -- Turn to a sand node + local np = {x=bcp.x, y=bcp.y+1, z=bcp.z} + minetest.env:add_node(np, {name=nodename}) + self.object:remove() + else + -- Do nothing + end + end + }) +end + +default.register_falling_node("default:sand", "default_sand.png") +default.register_falling_node("default:gravel", "default_gravel.png") + +-- +-- Global callbacks +-- + +-- Global environment step function +function on_step(dtime) + -- print("on_step") +end +minetest.register_globalstep(on_step) + +function on_placenode(p, node) + --print("on_placenode") + nodeupdate(p) +end +minetest.register_on_placenode(on_placenode) + +function on_dignode(p, node) + --print("on_dignode") + nodeupdate(p) +end +minetest.register_on_dignode(on_dignode) + +function on_punchnode(p, node) +end +minetest.register_on_punchnode(on_punchnode) + +local function handle_give_command(cmd, giver, receiver, stackstring) + if not minetest.get_player_privs(giver)["give"] then + minetest.chat_send_player(giver, "error: you don't have permission to give") + return + end + minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"') + minetest.log(cmd..' invoked, stackstring="'..stackstring..'"') + local itemstack = ItemStack(stackstring) + if itemstack:is_empty() then + minetest.chat_send_player(giver, 'error: cannot give an empty item') + return + elseif not itemstack:is_known() then + minetest.chat_send_player(giver, 'error: cannot give an unknown item') + return + end + local receiverref = minetest.env:get_player_by_name(receiver) + if receiverref == nil then + minetest.chat_send_player(giver, receiver..' is not a known player') + return + end + local leftover = receiverref:get_inventory():add_item("main", itemstack) + if leftover:is_empty() then + partiality = "" + elseif leftover:get_count() == itemstack:get_count() then + partiality = "could not be " + else + partiality = "partially " + end + -- The actual item stack string may be different from what the "giver" + -- entered (e.g. big numbers are always interpreted as 2^16-1). + stackstring = itemstack:to_string() + if giver == receiver then + minetest.chat_send_player(giver, '"'..stackstring + ..'" '..partiality..'added to inventory.'); + else + minetest.chat_send_player(giver, '"'..stackstring + ..'" '..partiality..'added to '..receiver..'\'s inventory.'); + minetest.chat_send_player(receiver, '"'..stackstring + ..'" '..partiality..'added to inventory.'); + end +end + +minetest.register_on_chat_message(function(name, message) + --print("default on_chat_message: name="..dump(name).." message="..dump(message)) + local cmd = "/giveme" + if message:sub(0, #cmd) == cmd then + local stackstring = string.match(message, cmd.." (.*)") + if stackstring == nil then + minetest.chat_send_player(name, 'usage: '..cmd..' stackstring') + return true -- Handled chat message + end + handle_give_command(cmd, name, name, stackstring) + return true + end + local cmd = "/give" + if message:sub(0, #cmd) == cmd then + local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)") + if receiver == nil or stackstring == nil then + minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring') + return true -- Handled chat message + end + handle_give_command(cmd, name, receiver, stackstring) + return true + end + local cmd = "/spawnentity" + if message:sub(0, #cmd) == cmd then + if not minetest.get_player_privs(name)["give"] then + minetest.chat_send_player(name, "you don't have permission to spawn (give)") + return true -- Handled chat message + end + if not minetest.get_player_privs(name)["interact"] then + minetest.chat_send_player(name, "you don't have permission to interact") + return true -- Handled chat message + end + local entityname = string.match(message, cmd.." (.*)") + if entityname == nil then + minetest.chat_send_player(name, 'usage: '..cmd..' entityname') + return true -- Handled chat message + end + print(cmd..' invoked, entityname="'..entityname..'"') + local player = minetest.env:get_player_by_name(name) + if player == nil then + print("Unable to spawn entity, player is nil") + return true -- Handled chat message + end + local p = player:getpos() + p.y = p.y + 1 + minetest.env:add_entity(p, entityname) + minetest.chat_send_player(name, '"'..entityname + ..'" spawned.'); + return true -- Handled chat message + end + local cmd = "/pulverize" + if message:sub(0, #cmd) == cmd then + local player = minetest.env:get_player_by_name(name) + if player == nil then + print("Unable to pulverize, player is nil") + return true -- Handled chat message + end + if player:get_wielded_item():is_empty() then + minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.') + else + player:set_wielded_item(nil) + minetest.chat_send_player(name, 'An item was pulverized.') + end + return true + end +end) + +-- +-- Done, print some random stuff +-- + +--print("minetest.registered_entities:") +--dump2(minetest.registered_entities) + +-- END -- cgit v1.2.3