From 862d76b6176e60c4a92a316e20b0d7665c92467a Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 26 Mar 2012 23:18:17 +0300 Subject: Move games/minetest to games/minimal and update README.txt --- games/minimal/mods/bucket/init.lua | 95 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 games/minimal/mods/bucket/init.lua (limited to 'games/minimal/mods/bucket/init.lua') diff --git a/games/minimal/mods/bucket/init.lua b/games/minimal/mods/bucket/init.lua new file mode 100644 index 000000000..8ed9da522 --- /dev/null +++ b/games/minimal/mods/bucket/init.lua @@ -0,0 +1,95 @@ +-- bucket (Minetest 0.4 mod) +-- A bucket, which can pick up water and lava + +minetest.register_alias("bucket", "bucket:bucket_empty") +minetest.register_alias("bucket_water", "bucket:bucket_water") +minetest.register_alias("bucket_lava", "bucket:bucket_lava") + +minetest.register_craft({ + output = 'bucket:bucket_empty 1', + recipe = { + {'default:steel_ingot', '', 'default:steel_ingot'}, + {'', 'default:steel_ingot', ''}, + } +}) + +bucket = {} +bucket.liquids = {} + +-- Register a new liquid +-- source = name of the source node +-- flowing = name of the flowing node +-- itemname = name of the new bucket item (or nil if liquid is not takeable) +-- inventory_image = texture of the new bucket item (ignored if itemname == nil) +-- This function can be called from any mod (that depends on bucket). +function bucket.register_liquid(source, flowing, itemname, inventory_image) + bucket.liquids[source] = { + source = source, + flowing = flowing, + itemname = itemname, + } + bucket.liquids[flowing] = bucket.liquids[source] + + if itemname ~= nil then + minetest.register_craftitem(itemname, { + inventory_image = inventory_image, + stack_max = 1, + liquids_pointable = true, + on_use = function(itemstack, user, pointed_thing) + -- Must be pointing to node + if pointed_thing.type ~= "node" then + return + end + -- Check if pointing to a liquid + n = minetest.env:get_node(pointed_thing.under) + if bucket.liquids[n.name] == nil then + -- Not a liquid + minetest.env:add_node(pointed_thing.above, {name=source}) + elseif n.name ~= source then + -- It's a liquid + minetest.env:add_node(pointed_thing.under, {name=source}) + end + return {name="bucket:bucket_empty"} + end + }) + end +end + +minetest.register_craftitem("bucket:bucket_empty", { + inventory_image = "bucket.png", + stack_max = 1, + liquids_pointable = true, + on_use = function(itemstack, user, pointed_thing) + -- Must be pointing to node + if pointed_thing.type ~= "node" then + return + end + -- Check if pointing to a liquid source + n = minetest.env:get_node(pointed_thing.under) + liquiddef = bucket.liquids[n.name] + if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then + minetest.env:add_node(pointed_thing.under, {name="air"}) + return {name=liquiddef.itemname} + end + end, +}) + +bucket.register_liquid( + "default:water_source", + "default:water_flowing", + "bucket:bucket_water", + "bucket_water.png" +) + +bucket.register_liquid( + "default:lava_source", + "default:lava_flowing", + "bucket:bucket_lava", + "bucket_lava.png" +) + +minetest.register_craft({ + type = "fuel", + recipe = "default:bucket_lava", + burntime = 60, +}) -- cgit v1.2.3