From 35df1ee2536c6f8370914ecd62abd46501d2f86f Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 2 Jun 2012 13:20:30 +0300 Subject: Implement locked chest; add after_place_node and after_dig_node node callbacks --- games/minimal/mods/default/init.lua | 82 +++++++++++++++++++++++++++++++++++-- 1 file changed, 79 insertions(+), 3 deletions(-) (limited to 'games/minimal') diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua index fc5eb0953..3d68e71e9 100644 --- a/games/minimal/mods/default/init.lua +++ b/games/minimal/mods/default/init.lua @@ -1143,12 +1143,38 @@ minetest.register_node("default:chest", { "invsize[8,9;]".. "list[current_name;main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]") - meta:set_string("infotext", "Chest"); + meta:set_string("infotext", "Chest") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, + on_metadata_inventory_move = function(pos, from_list, from_index, + to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in chest at "..minetest.pos_to_string(pos)) + return minetest.node_metadata_inventory_move_allow_all( + pos, from_list, from_index, to_list, to_index, count, player) + end, + on_metadata_inventory_offer = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to chest at "..minetest.pos_to_string(pos)) + return minetest.node_metadata_inventory_offer_allow_all( + pos, listname, index, stack, player) + end, + on_metadata_inventory_take = function(pos, listname, index, count, player) + minetest.log("action", player:get_player_name().. + " takes stuff from chest at "..minetest.pos_to_string(pos)) + return minetest.node_metadata_inventory_take_allow_all( + pos, listname, index, count, player) + end, }) +local function has_locked_chest_privilege(meta, player) + if player:get_player_name() ~= meta:get_string("owner") then + return false + end + return true +end + minetest.register_node("default:chest_locked", { description = "Locked Chest", tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", @@ -1157,16 +1183,66 @@ minetest.register_node("default:chest_locked", { groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), + after_place_node = function(pos, placer) + local meta = minetest.env:get_meta(pos) + meta:set_string("owner", placer:get_player_name() or "") + meta:set_string("infotext", "Locked Chest (owned by ".. + meta:get_string("owner")..")") + end, on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "invsize[8,9;]".. "list[current_name;main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]") - meta:set_string("infotext", "Locked Chest"); + meta:set_string("infotext", "Locked Chest") + meta:set_string("owner", "") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, + on_metadata_inventory_move = function(pos, from_list, from_index, + to_list, to_index, count, player) + local meta = minetest.env:get_meta(pos) + if not has_locked_chest_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a locked chest belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return + end + minetest.log("action", player:get_player_name().. + " moves stuff in locked chest at "..minetest.pos_to_string(pos)) + return minetest.node_metadata_inventory_move_allow_all( + pos, from_list, from_index, to_list, to_index, count, player) + end, + on_metadata_inventory_offer = function(pos, listname, index, stack, player) + local meta = minetest.env:get_meta(pos) + if not has_locked_chest_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a locked chest belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return + end + minetest.log("action", player:get_player_name().. + " moves stuff to locked chest at "..minetest.pos_to_string(pos)) + return minetest.node_metadata_inventory_offer_allow_all( + pos, listname, index, stack, player) + end, + on_metadata_inventory_take = function(pos, listname, index, count, player) + local meta = minetest.env:get_meta(pos) + if not has_locked_chest_privilege(meta, player) then + minetest.log("action", player:get_player_name().. + " tried to access a locked chest belonging to ".. + meta:get_string("owner").." at ".. + minetest.pos_to_string(pos)) + return + end + minetest.log("action", player:get_player_name().. + " takes stuff from locked chest at "..minetest.pos_to_string(pos)) + return minetest.node_metadata_inventory_take_allow_all( + pos, listname, index, count, player) + end, }) minetest.register_node("default:furnace", { @@ -1185,7 +1261,7 @@ minetest.register_node("default:furnace", { "list[current_name;src;2,1;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]") - meta:set_string("infotext", "Furnace"); + meta:set_string("infotext", "Furnace") local inv = meta:get_inventory() inv:set_size("fuel", 1) inv:set_size("src", 1) -- cgit v1.2.3