From 0664b5f77226b7a2308e85898295378e04158923 Mon Sep 17 00:00:00 2001 From: red-001 Date: Sat, 10 Jun 2017 12:49:44 +0100 Subject: Add a server-sided way to remove color codes from incoming chat messages (#5948) These code be generated by CSM, a modded client or just copy and pasted by the player. Changes - Update configuration example and setting translation file. - Remove colour codes before logging chat. - Add setting to remove colour codes before processing the chat. --- minetest.conf.example | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'minetest.conf.example') diff --git a/minetest.conf.example b/minetest.conf.example index c933047dd..79f7f68f9 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -344,8 +344,8 @@ # serverlist_file = favoriteservers.txt # Maximum size of the out chat queue. 0 to disable queueing and -1 to make the queue size unlimited -# type: int min: -1 -max_out_chat_queue_size = 20 +# type: int +# max_out_chat_queue_size = 20 ## Graphics @@ -555,7 +555,7 @@ max_out_chat_queue_size = 20 # type: int # screenH = 600 -# Save the window size automatically when modified. +# Save window size automatically when modified. # type: bool # autosave_screensize = true @@ -867,11 +867,10 @@ max_out_chat_queue_size = 20 # type: string # serverlist_url = servers.minetest.net -# Disable escape sequences, e.g. chat coloring. -# Use this if you want to run a server with pre-0.4.14 clients and you want to disable -# the escape sequences generated by mods. +# Remove color codes from incoming chat messages +# Use this to stop players from being able to use color in their messages # type: bool -# disable_escape_sequences = false +# strip_color_codes = false ## Network @@ -1841,3 +1840,4 @@ max_out_chat_queue_size = 20 # Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers. # type: int # profiler_print_interval = 0 + -- cgit v1.2.3