From 73bf791fe12d4214d29b6b872940ede634651ce8 Mon Sep 17 00:00:00 2001 From: Pavel Puchkin Date: Thu, 23 Oct 2014 22:17:47 +0300 Subject: Remove remenants of mob code Since minetest has no mobs within the core anymore, I suppose these settings and code should go. Any mod that uses `minetest.setting_getbool` will work with no problem since the default return value is `false`. --- minetest.conf.example | 2 -- 1 file changed, 2 deletions(-) (limited to 'minetest.conf.example') diff --git a/minetest.conf.example b/minetest.conf.example index 3e7689c76..2ceb0a142 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -283,8 +283,6 @@ #creative_mode = false # Enable players getting damage and dying #enable_damage = false -# Despawn all non-peaceful mobs -#only_peaceful_mobs = false # A chosen map seed for a new map, leave empty for random #fixed_map_seed = # Gives some stuff to players at the beginning -- cgit v1.2.3