From 93d185ee5d481c007d7b5569d046471dc60d40b6 Mon Sep 17 00:00:00 2001 From: "Esteban I. RM" Date: Sun, 15 Oct 2017 20:29:08 -0300 Subject: Regenerate minetest.conf.example and translation file --- minetest.conf.example | 29 +++++++++++++++++++++++------ 1 file changed, 23 insertions(+), 6 deletions(-) (limited to 'minetest.conf.example') diff --git a/minetest.conf.example b/minetest.conf.example index 28281fc38..0677026aa 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -618,6 +618,13 @@ # type: int min: 20 max: 4000 # viewing_range = 100 +# Camera near plane distance in nodes, between 0 and 0.5 +# Most users will not need to change this. +# Increasing can reduce artifacting on weaker GPUs. +# 0.1 = Default, 0.25 = Good value for weaker tablets. +# type: float min: 0 max: 0.5 +# near_plane = 0.1 + # Width component of the initial window size. # type: int # screen_w = 1024 @@ -647,7 +654,7 @@ # fov = 72 # Field of view while zooming in degrees. -# This requires the "zoom" privilege on the server. +# Requires to be allowed by server-sided mods. # type: int min: 7 max: 160 # zoom_fov = 15 @@ -740,6 +747,10 @@ # type: int min: 0 max: 255 # crosshair_alpha = 255 +# Maximum number of recent chat items to show +# type: int min: 3 max: 99 +# recent_chat_size = 6 + # Whether node texture animations should be desynchronized per mapblock. # type: bool # desynchronize_mapblock_texture_animation = true @@ -811,7 +822,7 @@ # opaque_water = false # Textures on a node may be aligned either to the node or to the world. -# The former mode sutis better things like machines, furniture, etc., while +# The former mode suits better things like machines, furniture, etc., while # the latter makes stairs and microblocks fit surroundings better. # However, as this possibility is new, thus may not be used by older servers, # this option allows enforcing it for certain node types. Note though that @@ -863,6 +874,10 @@ # type: int # tooltip_show_delay = 400 +# Append item name to tooltip. +# type: bool +# tooltip_append_itemname = false + # Whether freetype fonts are used, requires freetype support to be compiled in. # type: bool # freetype = true @@ -936,6 +951,9 @@ # type: float min: 0 max: 1 # sound_volume = 0.7 +# type: bool +# mute_sound = false + # # Client # @@ -1146,7 +1164,7 @@ # type: bool # enable_pvp = true -# Enable mod channels. +# Enable mod channels support. # type: bool # enable_mod_channels = false @@ -1666,11 +1684,10 @@ # Map generation attributes specific to Mapgen v7. # 'ridges' enables the rivers. -# 'biomerepeat' causes surface biomes to repeat in the floatlands. # Flags that are not specified in the flag string are not modified from the default. # Flags starting with 'no' are used to explicitly disable them. -# type: flags possible values: mountains, ridges, floatlands, caverns, biomerepeat, nomountains, noridges, nofloatlands, nocaverns, nobiomerepeat -# mgv7_spflags = mountains,ridges,nofloatlands,caverns,biomerepeat +# type: flags possible values: mountains, ridges, floatlands, caverns, nomountains, noridges, nofloatlands, nocaverns +# mgv7_spflags = mountains,ridges,nofloatlands,caverns # Y of mountain density gradient zero level. Used to shift mountains vertically. # type: int -- cgit v1.2.3