From bec5d3ab227c1535797c286ad0b02d8190fd19fd Mon Sep 17 00:00:00 2001 From: paramat Date: Tue, 27 Jan 2015 22:11:24 +0000 Subject: Mgv7 mountains: Remove divide by zero code that creates vast walls Conf.example: Add mgv7 cave1, cave2 noiseparams Mgv7: Make skipping of mountain code relative to y=0 not water level Mountain noise offset now -0.6 to compensate Tune chance of large caves --- minetest.conf.example | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'minetest.conf.example') diff --git a/minetest.conf.example b/minetest.conf.example index e1d880d83..eb883fa8e 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -547,8 +547,10 @@ #mgv7_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 4, 0.7, 2.0 #mgv7_np_mount_height = 100, 30, (500, 500, 500), 72449, 4, 0.6, 2.0 #mgv7_np_ridge_uwater = 0, 1, (500, 500, 500), 85039, 4, 0.6, 2.0 -#mgv7_np_mountain = 0, 1, (250, 350, 250), 5333, 5, 0.68, 2.0 +#mgv7_np_mountain = -0.6, 1, (250, 350, 250), 5333, 5, 0.68, 2.0 #mgv7_np_ridge = 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0 +#mgv7_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0 +#mgv7_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0 # Noise parameters for biome API temperature and humidity #mg_biome_np_heat = 50, 50, (500, 500, 500), 5349, 3, 0.5, 2.0 -- cgit v1.2.3