From c40e993ce4a13321e57856fb40566fa93a5ef187 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sat, 8 Nov 2014 14:35:55 +0100 Subject: Replace setting unlimited_player_transfer_distance with player_transfer_distance --- minetest.conf.example | 3 +++ 1 file changed, 3 insertions(+) (limited to 'minetest.conf.example') diff --git a/minetest.conf.example b/minetest.conf.example index af85d26a2..c593e0ec1 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -295,7 +295,10 @@ # See /privs in game for a full list on your server and mod configuration. #default_privs = interact, shout # Whether players are shown to clients without any range limit +# deprecated, use the setting player_transfer_distance instead #unlimited_player_transfer_distance = true +# Defines the maximal player transfer distance in blocks (0 = unlimited) +#player_transfer_distance = 0 # Whether to enable players killing each other #enable_pvp = true # If this is set, players will always (re)spawn at the given position -- cgit v1.2.3