From 97b693052cd5da228016afa6b31f07970b37569a Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 19 Mar 2012 23:54:56 +0200 Subject: Flatten share/ and user/ in the source and for the RUN_IN_PLACE build --- share/games/mesetint/mods/bucket/init.lua | 95 ------------------------------- 1 file changed, 95 deletions(-) delete mode 100644 share/games/mesetint/mods/bucket/init.lua (limited to 'share/games/mesetint/mods/bucket/init.lua') diff --git a/share/games/mesetint/mods/bucket/init.lua b/share/games/mesetint/mods/bucket/init.lua deleted file mode 100644 index 8ed9da522..000000000 --- a/share/games/mesetint/mods/bucket/init.lua +++ /dev/null @@ -1,95 +0,0 @@ --- bucket (Minetest 0.4 mod) --- A bucket, which can pick up water and lava - -minetest.register_alias("bucket", "bucket:bucket_empty") -minetest.register_alias("bucket_water", "bucket:bucket_water") -minetest.register_alias("bucket_lava", "bucket:bucket_lava") - -minetest.register_craft({ - output = 'bucket:bucket_empty 1', - recipe = { - {'default:steel_ingot', '', 'default:steel_ingot'}, - {'', 'default:steel_ingot', ''}, - } -}) - -bucket = {} -bucket.liquids = {} - --- Register a new liquid --- source = name of the source node --- flowing = name of the flowing node --- itemname = name of the new bucket item (or nil if liquid is not takeable) --- inventory_image = texture of the new bucket item (ignored if itemname == nil) --- This function can be called from any mod (that depends on bucket). -function bucket.register_liquid(source, flowing, itemname, inventory_image) - bucket.liquids[source] = { - source = source, - flowing = flowing, - itemname = itemname, - } - bucket.liquids[flowing] = bucket.liquids[source] - - if itemname ~= nil then - minetest.register_craftitem(itemname, { - inventory_image = inventory_image, - stack_max = 1, - liquids_pointable = true, - on_use = function(itemstack, user, pointed_thing) - -- Must be pointing to node - if pointed_thing.type ~= "node" then - return - end - -- Check if pointing to a liquid - n = minetest.env:get_node(pointed_thing.under) - if bucket.liquids[n.name] == nil then - -- Not a liquid - minetest.env:add_node(pointed_thing.above, {name=source}) - elseif n.name ~= source then - -- It's a liquid - minetest.env:add_node(pointed_thing.under, {name=source}) - end - return {name="bucket:bucket_empty"} - end - }) - end -end - -minetest.register_craftitem("bucket:bucket_empty", { - inventory_image = "bucket.png", - stack_max = 1, - liquids_pointable = true, - on_use = function(itemstack, user, pointed_thing) - -- Must be pointing to node - if pointed_thing.type ~= "node" then - return - end - -- Check if pointing to a liquid source - n = minetest.env:get_node(pointed_thing.under) - liquiddef = bucket.liquids[n.name] - if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then - minetest.env:add_node(pointed_thing.under, {name="air"}) - return {name=liquiddef.itemname} - end - end, -}) - -bucket.register_liquid( - "default:water_source", - "default:water_flowing", - "bucket:bucket_water", - "bucket_water.png" -) - -bucket.register_liquid( - "default:lava_source", - "default:lava_flowing", - "bucket:bucket_lava", - "bucket_lava.png" -) - -minetest.register_craft({ - type = "fuel", - recipe = "default:bucket_lava", - burntime = 60, -}) -- cgit v1.2.3