From baf7da9d4a7fc0566840b159903999d76d99a228 Mon Sep 17 00:00:00 2001 From: Kahrl Date: Thu, 8 Sep 2011 01:08:47 +0200 Subject: Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. --- src/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'src/CMakeLists.txt') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 9c3b0960a..80ee0fc64 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -142,6 +142,7 @@ set(minetest_SRCS mapblock_mesh.cpp farmesh.cpp keycode.cpp + camera.cpp clouds.cpp clientobject.cpp guiMainMenu.cpp -- cgit v1.2.3