From a704c04f00bfea4b77550169fa08105c2ee0dfd0 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Mon, 12 Jan 2015 17:01:41 +0100 Subject: Network Layer 7 rework (Packet handling) * Move networkcode to a dedicated directory * Rename clientserver.h to network/networkprotocol.h (Better name) and sanitize some includes * Create object NetworkPacket * It stores command (opcode) and data separated * It also stores peer_id * Data reading can be done by using a streaming interface * Change packet routing analysis * Remove old conditional analysis * Now uses function pointed analysis and add connection state ({Client,Server}::handlers) * Connection state permit to categorize condition to handle before analyze packets * Create a handler for depreciated messages, instead of duplicating code --- src/CMakeLists.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/CMakeLists.txt') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 93083f369..e5245534c 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -429,6 +429,9 @@ set(common_SRCS version.cpp voxel.cpp voxelalgorithms.cpp + network/networkpacket.cpp + network/serveropcodes.cpp + network/toserverpacket.cpp ${JTHREAD_SRCS} ${common_SCRIPT_SRCS} ${UTIL_SRCS} @@ -491,6 +494,8 @@ set(minetest_SRCS sky.cpp tile.cpp wieldmesh.cpp + network/clientopcodes.cpp + network/toclientpacket.cpp ${minetest_SCRIPT_SRCS} ) list(SORT minetest_SRCS) -- cgit v1.2.3