From 3face01a202040e4feff3b0936b4aa89c051c98d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?D=C3=A1niel=20Juh=C3=A1sz?= Date: Sat, 10 Feb 2018 22:04:16 +0200 Subject: Node definition manager refactor (#7016) * Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager --- src/camera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/camera.cpp') diff --git a/src/camera.cpp b/src/camera.cpp index a64b903ae..8a26c7822 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -413,7 +413,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, f32 tool_r my_cp.Y = m_camera_position.Y + (m_camera_direction.Y * -i); // Prevent camera positioned inside nodes - INodeDefManager *nodemgr = m_client->ndef(); + const NodeDefManager *nodemgr = m_client->ndef(); MapNode n = m_client->getEnv().getClientMap() .getNodeNoEx(floatToInt(my_cp, BS)); -- cgit v1.2.3