From bee170570de7a796ac7b5ba6c0b39b253380b5e3 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 30 Nov 2012 18:12:32 +0200 Subject: On-demand item meshes and textures --- src/camera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/camera.cpp') diff --git a/src/camera.cpp b/src/camera.cpp index 43f26cd8f..0c391f10d 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -529,7 +529,7 @@ void Camera::setDigging(s32 button) void Camera::wield(const ItemStack &item) { IItemDefManager *idef = m_gamedef->idef(); - scene::IMesh *wield_mesh = item.getDefinition(idef).wield_mesh; + scene::IMesh *wield_mesh = idef->getWieldMesh(item.getDefinition(idef).name, m_gamedef); if(wield_mesh) { m_wieldnode->setMesh(wield_mesh); -- cgit v1.2.3