From 8c2f3bb378640c921a0ad40c4577687b0c7c37f3 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 23 Mar 2012 15:29:30 +0200 Subject: c55sound continued --- src/camera.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/camera.h') diff --git a/src/camera.h b/src/camera.h index 168863c3e..0180d99e2 100644 --- a/src/camera.h +++ b/src/camera.h @@ -39,7 +39,8 @@ class IGameDef; class Camera { public: - Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control); + Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control, + IGameDef *gamedef); ~Camera(); // Get player scene node. @@ -116,7 +117,7 @@ public: void setDigging(s32 button); // Replace the wielded item mesh - void wield(const ItemStack &item, IGameDef *gamedef); + void wield(const ItemStack &item); // Draw the wielded tool. // This has to happen *after* the main scene is drawn. @@ -136,6 +137,8 @@ private: // draw control MapDrawControl& m_draw_control; + + IGameDef *m_gamedef; // Absolute camera position v3f m_camera_position; -- cgit v1.2.3