From e1146396bc043782b288226c027bc28857ccf4d2 Mon Sep 17 00:00:00 2001 From: sapier Date: Sun, 7 Apr 2013 20:33:00 +0200 Subject: fix mesh leak in camera class --- src/camera.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/camera.h') diff --git a/src/camera.h b/src/camera.h index fc43d1176..989dcb718 100644 --- a/src/camera.h +++ b/src/camera.h @@ -173,6 +173,9 @@ private: // If 0, left-click digging animation // If 1, right-click digging animation s32 m_digging_button; + + //dummymesh for camera + irr::scene::IAnimatedMesh* m_dummymesh; }; #endif -- cgit v1.2.3 From 7cd5eb4c77de9fda4946de7e1c2384d0c2a0253e Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Sun, 7 Apr 2013 15:41:33 -1000 Subject: Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with. --- src/camera.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/camera.h') diff --git a/src/camera.h b/src/camera.h index 989dcb718..0ed5c20d2 100644 --- a/src/camera.h +++ b/src/camera.h @@ -166,6 +166,8 @@ private: s32 m_view_bobbing_state; // Speed of view bobbing animation f32 m_view_bobbing_speed; + // Fall view bobbing + f32 m_view_bobbing_fall; // Digging animation frame (0 <= m_digging_anim < 1) f32 m_digging_anim; -- cgit v1.2.3