From 1ffb180868ffcec6812cd3aac8f56ffefb91c8bc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?D=C3=A1niel=20Juh=C3=A1sz?= Date: Fri, 21 Apr 2017 15:34:59 +0200 Subject: Soft node overlay (#5186) This commit adds node overlays, which are tiles that are drawn on top of other tiles. --- src/client.cpp | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 3cea4fbf4..ce42d025e 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -487,13 +487,17 @@ void Client::step(float dtime) minimap_mapblock = r.mesh->moveMinimapMapblock(); if (minimap_mapblock == NULL) do_mapper_update = false; - } - if (r.mesh && r.mesh->getMesh()->getMeshBufferCount() == 0) { - delete r.mesh; - } else { - // Replace with the new mesh - block->mesh = r.mesh; + bool is_empty = true; + for (int l = 0; l < MAX_TILE_LAYERS; l++) + if (r.mesh->getMesh(l)->getMeshBufferCount() != 0) + is_empty = false; + + if (is_empty) + delete r.mesh; + else + // Replace with the new mesh + block->mesh = r.mesh; } } else { delete r.mesh; -- cgit v1.2.3