From 756db8174aa6a05eb998cfcec8eb5127053c5ea9 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Mon, 12 Nov 2012 16:35:10 +0200 Subject: A bunch of fixes No longer hide players who are dead. With models, a death animation should be used instead Some changes requested by celeron55 Rename a lot of things in the code, and use better lua api function names Minor code corrections Bump protocol version up, since the models / animations / attachments code creates new client<->server messages --- src/client.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 7f5421747..9a056806b 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -821,8 +821,8 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) name = removeStringEnd(filename, image_ext); if(name != "") { - verbosestream<<"Client: Storing image into Irrlicht: " - <<"\""<getFileSystem(); video::IVideoDriver *vdrv = m_device->getVideoDriver(); @@ -855,8 +855,8 @@ bool Client::loadMedia(const std::string &data, const std::string &filename) name = removeStringEnd(filename, sound_ext); if(name != "") { - verbosestream<<"Client: Storing sound into Irrlicht: " - <<"\""<loadSoundData(name, data); return true; } -- cgit v1.2.3