From ae0d8f74d747fab2fbe5b4553818e0f938e3289d Mon Sep 17 00:00:00 2001 From: red-001 Date: Wed, 19 Apr 2017 14:16:54 +0100 Subject: Add function to get server info. --- src/client.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 3269c573a..1e17e7c11 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -58,6 +58,7 @@ Client::Client( IrrlichtDevice *device, const char *playername, const std::string &password, + const std::string &address_name, MapDrawControl &control, IWritableTextureSource *tsrc, IWritableShaderSource *shsrc, @@ -89,6 +90,7 @@ Client::Client( ), m_particle_manager(&m_env), m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this), + m_address_name(address_name), m_device(device), m_camera(NULL), m_minimap_disabled_by_server(false), @@ -253,13 +255,11 @@ Client::~Client() delete m_minimap; } -void Client::connect(Address address, - const std::string &address_name, - bool is_local_server) +void Client::connect(Address address, bool is_local_server) { DSTACK(FUNCTION_NAME); - initLocalMapSaving(address, address_name, is_local_server); + initLocalMapSaving(address, m_address_name, is_local_server); m_con.SetTimeoutMs(0); m_con.Connect(address); -- cgit v1.2.3