From 5fd1ef9b589419e2464f5599ea47a2f28f4d7b7b Mon Sep 17 00:00:00 2001 From: sfan5 Date: Mon, 14 Nov 2016 15:28:06 +0100 Subject: Revert "Adding particle blend, glow and animation (#4705)" This reverts commit 93e3555eae2deaeca69ee252cfa9cc9c3e0e49ef. --- src/client.h | 18 ------------------ 1 file changed, 18 deletions(-) (limited to 'src/client.h') diff --git a/src/client.h b/src/client.h index c51daf7bc..9f5bda059 100644 --- a/src/client.h +++ b/src/client.h @@ -35,7 +35,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "hud.h" #include "particles.h" #include "network/networkpacket.h" -#include "nodedef.h" // AnimationType struct MeshMakeData; class MapBlockMesh; @@ -186,14 +185,6 @@ struct ClientEvent bool collision_removal; bool vertical; std::string *texture; - u32 material_type_param; - AnimationType animation_type; - u16 vertical_frame_num; - u16 horizontal_frame_num; - u16 first_frame; - float frame_length; - bool loop_animation; - u8 glow; } spawn_particle; struct{ u16 amount; @@ -214,15 +205,6 @@ struct ClientEvent bool vertical; std::string *texture; u32 id; - u32 material_type_param; - AnimationType animation_type; - u16 vertical_frame_num; - u16 horizontal_frame_num; - u16 min_first_frame; - u16 max_first_frame; - float frame_length; - bool loop_animation; - u8 glow; } add_particlespawner; struct{ u32 id; -- cgit v1.2.3