From d221917170c2bb43c66e5e09f2a43350cf28d71b Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Tue, 21 Oct 2014 05:12:15 +0200 Subject: Recalculate normals for cached meshes. Check if mesh is here before adding to meshcollector. Fix deleting the meshes. --- src/client.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/client.h') diff --git a/src/client.h b/src/client.h index e3b425a32..084f7be2c 100644 --- a/src/client.h +++ b/src/client.h @@ -447,6 +447,7 @@ public: virtual ICraftDefManager* getCraftDefManager(); virtual ITextureSource* getTextureSource(); virtual IShaderSource* getShaderSource(); + virtual scene::ISceneManager* getSceneManager(); virtual u16 allocateUnknownNodeId(const std::string &name); virtual ISoundManager* getSoundManager(); virtual MtEventManager* getEventManager(); -- cgit v1.2.3