From 47da640d7763ee1e00badb7476ac5afc4f864367 Mon Sep 17 00:00:00 2001 From: Anand S Date: Sun, 15 Jul 2018 05:56:30 +0530 Subject: Add support for per-player FOV overrides and multipliers --- src/client/camera.cpp | 20 +++++++++++++++++--- 1 file changed, 17 insertions(+), 3 deletions(-) (limited to 'src/client/camera.cpp') diff --git a/src/client/camera.cpp b/src/client/camera.cpp index 025bd081d..d1e76026d 100644 --- a/src/client/camera.cpp +++ b/src/client/camera.cpp @@ -448,12 +448,26 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, f32 tool_r if (m_camera_mode != CAMERA_MODE_FIRST) m_camera_position = my_cp; - // Get FOV + /* + * Apply server-sent FOV. If server doesn't enforce FOV, + * check for zoom and set to zoom FOV. + * Otherwise, default to m_cache_fov + */ + f32 fov_degrees; - // Disable zoom with zoom FOV = 0 - if (player->getPlayerControl().zoom && player->getZoomFOV() > 0.001f) { + PlayerFovSpec fov_spec = player->getFov(); + if (fov_spec.fov > 0.0f) { + // If server-sent FOV is a multiplier, multiply + // it with m_cache_fov instead of overriding + if (fov_spec.is_multiplier) + fov_degrees = m_cache_fov * fov_spec.fov; + else + fov_degrees = fov_spec.fov; + } else if (player->getPlayerControl().zoom && player->getZoomFOV() > 0.001f) { + // Player requests zoom, apply zoom FOV fov_degrees = player->getZoomFOV(); } else { + // Set to client's selected FOV fov_degrees = m_cache_fov; } fov_degrees = rangelim(fov_degrees, 1.0f, 160.0f); -- cgit v1.2.3