From 3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7 Mon Sep 17 00:00:00 2001 From: est31 Date: Fri, 17 Jul 2015 16:40:41 +0200 Subject: Optional reconnect functionality Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting. --- src/client/clientlauncher.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/client/clientlauncher.h') diff --git a/src/client/clientlauncher.h b/src/client/clientlauncher.h index 09f8c039a..49ceefc52 100644 --- a/src/client/clientlauncher.h +++ b/src/client/clientlauncher.h @@ -92,8 +92,8 @@ protected: void init_args(GameParams &game_params, const Settings &cmd_args); bool init_engine(int log_level); - bool launch_game(std::string &error_message, GameParams &game_params, - const Settings &cmd_args); + bool launch_game(std::string &error_message, bool reconnect_requested, + GameParams &game_params, const Settings &cmd_args); void main_menu(MainMenuData *menudata); bool create_engine_device(int log_level); -- cgit v1.2.3