From c9070e54bc5b3a99d941a3afd24d262f8925a962 Mon Sep 17 00:00:00 2001 From: savilli <78875209+savilli@users.noreply.github.com> Date: Sat, 20 Nov 2021 01:31:04 +0300 Subject: Fix local digging animation (#11772) --- src/client/content_cao.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/client/content_cao.cpp') diff --git a/src/client/content_cao.cpp b/src/client/content_cao.cpp index 5c8465b22..bb78b594d 100644 --- a/src/client/content_cao.cpp +++ b/src/client/content_cao.cpp @@ -996,12 +996,14 @@ void GenericCAO::step(float dtime, ClientEnvironment *env) m_velocity = v3f(0,0,0); m_acceleration = v3f(0,0,0); const PlayerControl &controls = player->getPlayerControl(); + f32 new_speed = player->local_animation_speed; bool walking = false; - if (controls.movement_speed > 0.001f) + if (controls.movement_speed > 0.001f) { + new_speed *= controls.movement_speed; walking = true; + } - f32 new_speed = player->local_animation_speed; v2s32 new_anim = v2s32(0,0); bool allow_update = false; @@ -1016,7 +1018,6 @@ void GenericCAO::step(float dtime, ClientEnvironment *env) // slowdown speed if sneaking if (controls.sneak && walking) new_speed /= 2; - new_speed *= controls.movement_speed; if (walking && (controls.dig || controls.place)) { new_anim = player->local_animations[3]; -- cgit v1.2.3