From 93887043d9443ba6627fea68921994d0f1896517 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Sat, 19 Mar 2016 12:08:24 -0400 Subject: Clean up Strfnd Changes: * Fix indentation. * Pass strings by const reference. * Merge Strfnd and WStrfnd into one class instead of copying them. * Remove trailing spaces. * Fix variable names. * Move to util. * Other miscellaneous style fixes. --- src/client/tile.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/client/tile.cpp') diff --git a/src/client/tile.cpp b/src/client/tile.cpp index 995526ea8..7a9bc0159 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mesh.h" #include "log.h" #include "gamedef.h" -#include "strfnd.h" +#include "util/strfnd.h" #include "util/string.h" // for parseColorString() #include "imagefilters.h" #include "guiscalingfilter.h" @@ -1242,7 +1242,7 @@ bool TextureSource::generateImagePart(std::string part_of_name, baseimg = driver->createImage(video::ECF_A8R8G8B8, dim); baseimg->fill(video::SColor(0,0,0,0)); } - while (sf.atend() == false) { + while (sf.at_end() == false) { u32 x = stoi(sf.next(",")); u32 y = stoi(sf.next("=")); std::string filename = sf.next(":"); -- cgit v1.2.3