From d04d8aba7029a2501854a2838fd282b81358a54e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?D=C3=A1niel=20Juh=C3=A1sz?= Date: Thu, 12 Jan 2017 15:46:30 +0100 Subject: Add hardware node coloring. Includes: - Increase ContentFeatures serialization version - Color property and palettes for nodes - paramtype2 = "color", "colored facedir" or "colored wallmounted" --- src/client/tile.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/client/tile.cpp') diff --git a/src/client/tile.cpp b/src/client/tile.cpp index 4d2166342..539c29445 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -378,9 +378,6 @@ public: video::ITexture* generateTextureFromMesh( const TextureFromMeshParams ¶ms); - // Generates an image from a full string like - // "stone.png^mineral_coal.png^[crack:1:0". - // Shall be called from the main thread. video::IImage* generateImage(const std::string &name); video::ITexture* getNormalTexture(const std::string &name); -- cgit v1.2.3