From 36e8ba9ce2d9eafb1f36e76e86113ed47afe8f7f Mon Sep 17 00:00:00 2001 From: BlockMen Date: Thu, 26 Feb 2015 14:45:31 +0100 Subject: Fix some rendering glitches - Fixes particle draworder - Fixes nodehighlighting --- src/client/clientlauncher.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/client') diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp index 4f419d855..0f60dcd63 100644 --- a/src/client/clientlauncher.cpp +++ b/src/client/clientlauncher.cpp @@ -116,6 +116,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args) input = new RealInputHandler(device, receiver); smgr = device->getSceneManager(); + smgr->getParameters()->setAttribute(scene::ALLOW_ZWRITE_ON_TRANSPARENT, true); guienv = device->getGUIEnvironment(); skin = guienv->getSkin(); -- cgit v1.2.3