From 4eb3baa51ed95d7661bbeecbbdf040d51ac32187 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sat, 1 Feb 2020 20:41:32 +0100 Subject: StaticText: Reset background on EnrichedString change (#9340) This also fixes the F6 profiler background color -> now controlled by EnrichedString --- src/client/gameui.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/client') diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 3c7ed54b2..138dfb4da 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -82,7 +82,6 @@ void GameUI::init() core::rect(0, 0, 0, 0), false, false, guiroot); m_guitext_profiler->setOverrideFont(g_fontengine->getFont( g_fontengine->getDefaultFontSize() * 0.9f, FM_Mono)); - m_guitext_profiler->setBackgroundColor(video::SColor(120, 0, 0, 0)); m_guitext_profiler->setVisible(false); } @@ -246,11 +245,12 @@ void GameUI::updateProfiler() int lines = g_profiler->print(os, m_profiler_current_page, m_profiler_max_page); ++lines; - std::wstring text = utf8_to_wide(os.str()); - setStaticText(m_guitext_profiler, text.c_str()); + EnrichedString str(utf8_to_wide(os.str())); + str.setBackground(video::SColor(120, 0, 0, 0)); + setStaticText(m_guitext_profiler, str); core::dimension2d size = m_guitext_profiler->getOverrideFont()-> - getDimension(text.c_str()); + getDimension(str.c_str()); core::position2di upper_left(6, 50); core::position2di lower_right = upper_left; lower_right.X += size.Width + 10; -- cgit v1.2.3