From f8fd432dca9f84a489cb7033afc4e4eef7cff49d Mon Sep 17 00:00:00 2001 From: lhofhansl Date: Thu, 3 Nov 2016 19:14:32 -0700 Subject: Add debug priv, and allow player to display the scene as wire-frame. (#4709) --- src/clientmap.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/clientmap.h') diff --git a/src/clientmap.h b/src/clientmap.h index 396e68f64..8855eecf6 100644 --- a/src/clientmap.h +++ b/src/clientmap.h @@ -32,6 +32,7 @@ struct MapDrawControl range_all(false), wanted_range(0), wanted_max_blocks(0), + show_wireframe(false), blocks_drawn(0), blocks_would_have_drawn(0), farthest_drawn(0) @@ -43,6 +44,8 @@ struct MapDrawControl float wanted_range; // Maximum number of blocks to draw u32 wanted_max_blocks; + // show a wire frame for debugging + bool show_wireframe; // Number of blocks rendered is written here by the renderer u32 blocks_drawn; // Number of blocks that would have been drawn in wanted_range -- cgit v1.2.3