From 3f58028d3198e77ce26d09680f0a637188610871 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 15 Oct 2011 16:04:25 +0300 Subject: Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason) --- src/content_cao.cpp | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) (limited to 'src/content_cao.cpp') diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 53e4a6d13..d9b88967d 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -606,7 +606,7 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env) v2f playerpos_2d(playerpos.X,playerpos.Z); v2f objectpos_2d(m_position.X,m_position.Z); - if(fabs(m_position.Y - playerpos.Y) < 3.0*BS && + if(fabs(m_position.Y - playerpos.Y) < 1.5*BS && objectpos_2d.getDistanceFrom(playerpos_2d) < 1.5*BS) { if(m_attack_interval.step(dtime, 0.5)) @@ -709,6 +709,18 @@ void Oerkki1CAO::initialize(const std::string &data) updateNodePos(); } +bool Oerkki1CAO::directReportPunch(const std::string &toolname, v3f dir) +{ + m_damage_visual_timer = 1.0; + + m_position += dir * BS; + pos_translator.sharpen(); + pos_translator.update(m_position); + updateNodePos(); + + return false; +} + /* FireflyCAO */ @@ -1003,9 +1015,9 @@ void MobV2CAO::step(float dtime, ClientEnvironment *env) v3f cam_to_mob = m_node->getAbsolutePosition() - camera->getAbsolutePosition(); cam_to_mob.normalize(); int col = 0; - if(cam_to_mob.Y > 0.7) + if(cam_to_mob.Y > 0.75) col = 5; - else if(cam_to_mob.Y < -0.7) + else if(cam_to_mob.Y < -0.75) col = 4; else{ float mob_dir = atan2(cam_to_mob.Z, cam_to_mob.X) / M_PI * 180.; -- cgit v1.2.3