From 4d656963e42766a7c0250b1e0931638933f1b917 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Fri, 9 Nov 2012 16:45:29 +0200 Subject: Fix more things I forgot for attached players. Such players will now properly see themselves moving when attached, and the server will read their position accordingly Fix attached players being able to bob their view and generate foostep sounds by pressing a movement key (running in place) --- src/content_cao.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/content_cao.cpp') diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 821862c9b..c3575af1f 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -1538,7 +1538,6 @@ public: { LocalPlayer *player = m_env->getLocalPlayer(); player->isAttached = true; - player->overridePosition = m_attachment_position; } } } -- cgit v1.2.3