From f6da7b3fda5bbb793c7795a228ea6f2602b93fbe Mon Sep 17 00:00:00 2001 From: paramat Date: Wed, 5 Apr 2017 12:18:22 +0100 Subject: Sneak: Add option for old move code Temporary option for the old move code for specific old sneak behaviour. Enabled by setting the added 'new move' physics override to false. By default 'new move' is true. --- src/content_cao.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/content_cao.cpp') diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 84f198b75..ac283da88 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -1652,6 +1652,7 @@ void GenericCAO::processMessage(const std::string &data) // these are sent inverted so we get true when the server sends nothing bool sneak = !readU8(is); bool sneak_glitch = !readU8(is); + bool new_move = !readU8(is); if(m_is_local_player) @@ -1662,6 +1663,7 @@ void GenericCAO::processMessage(const std::string &data) player->physics_override_gravity = override_gravity; player->physics_override_sneak = sneak; player->physics_override_sneak_glitch = sneak_glitch; + player->physics_override_new_move = new_move; } } else if (cmd == GENERIC_CMD_SET_ANIMATION) { // TODO: change frames send as v2s32 value -- cgit v1.2.3