From abceeee92f99b84ebb79968269835a4f509bfb90 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 14 Nov 2011 00:19:48 +0200 Subject: Create framework for getting rid of global definitions of node/tool/item/whatever types --- src/content_inventory.cpp | 33 ++++++++++++++++++--------------- 1 file changed, 18 insertions(+), 15 deletions(-) (limited to 'src/content_inventory.cpp') diff --git a/src/content_inventory.cpp b/src/content_inventory.cpp index 51c6f751e..349d47d5b 100644 --- a/src/content_inventory.cpp +++ b/src/content_inventory.cpp @@ -23,7 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., //#include "serverobject.h" #include "content_sao.h" -bool item_material_is_cookable(content_t content) +bool item_material_is_cookable(content_t content, IGameDef *gamedef) { if(content == CONTENT_TREE) return true; @@ -34,18 +34,20 @@ bool item_material_is_cookable(content_t content) return false; } -InventoryItem* item_material_create_cook_result(content_t content) +InventoryItem* item_material_create_cook_result(content_t content, + IGameDef *gamedef) { if(content == CONTENT_TREE) - return new CraftItem("lump_of_coal", 1); + return new CraftItem(gamedef, "lump_of_coal", 1); else if(content == CONTENT_COBBLE) - return new MaterialItem(CONTENT_STONE, 1); + return new MaterialItem(gamedef, CONTENT_STONE, 1); else if(content == CONTENT_SAND) - return new MaterialItem(CONTENT_GLASS, 1); + return new MaterialItem(gamedef, CONTENT_GLASS, 1); return NULL; } -std::string item_craft_get_image_name(const std::string &subname) +std::string item_craft_get_image_name(const std::string &subname, + IGameDef *gamedef) { if(subname == "Stick") return "stick.png"; @@ -103,7 +105,7 @@ ServerActiveObject* item_craft_create_object(const std::string &subname, return NULL; } -s16 item_craft_get_drop_count(const std::string &subname) +s16 item_craft_get_drop_count(const std::string &subname, IGameDef *gamedef) { if(subname == "rat" || subname == "firefly" || subname == "testobject1") return 1; @@ -111,7 +113,7 @@ s16 item_craft_get_drop_count(const std::string &subname) return -1; } -bool item_craft_is_cookable(const std::string &subname) +bool item_craft_is_cookable(const std::string &subname, IGameDef *gamedef) { if(subname == "lump_of_iron" || subname == "lump_of_clay" || subname == "rat" || subname == "cooked_rat") return true; @@ -119,21 +121,22 @@ bool item_craft_is_cookable(const std::string &subname) return false; } -InventoryItem* item_craft_create_cook_result(const std::string &subname) +InventoryItem* item_craft_create_cook_result(const std::string &subname, + IGameDef *gamedef) { if(subname == "lump_of_iron") - return new CraftItem("steel_ingot", 1); + return new CraftItem(gamedef, "steel_ingot", 1); else if(subname == "lump_of_clay") - return new CraftItem("clay_brick", 1); + return new CraftItem(gamedef, "clay_brick", 1); else if(subname == "rat") - return new CraftItem("cooked_rat", 1); + return new CraftItem(gamedef, "cooked_rat", 1); else if(subname == "cooked_rat") - return new CraftItem("scorched_stuff", 1); + return new CraftItem(gamedef, "scorched_stuff", 1); return NULL; } -bool item_craft_is_eatable(const std::string &subname) +bool item_craft_is_eatable(const std::string &subname, IGameDef *gamedef) { if(subname == "cooked_rat") return true; @@ -144,7 +147,7 @@ bool item_craft_is_eatable(const std::string &subname) return false; } -s16 item_craft_eat_hp_change(const std::string &subname) +s16 item_craft_eat_hp_change(const std::string &subname, IGameDef *gamedef) { if(subname == "cooked_rat") return 6; // 3 hearts -- cgit v1.2.3