From 6bc4cad0eddd7a7cf593ca1471599e2d75727379 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Thu, 11 Sep 2014 18:22:05 -0400 Subject: Split settings into seperate source and header files This also cleans up settings a bit --- src/content_mapblock.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/content_mapblock.cpp') diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index b7a48d57e..c94ff590e 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -18,15 +18,16 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "content_mapblock.h" - +#include "util/numeric.h" +#include "util/directiontables.h" #include "main.h" // For g_settings #include "mapblock_mesh.h" // For MapBlock_LightColor() and MeshCollector #include "settings.h" #include "nodedef.h" #include "tile.h" #include "gamedef.h" -#include "util/numeric.h" -#include "util/directiontables.h" +#include "log.h" + // Create a cuboid. // collector - the MeshCollector for the resulting polygons -- cgit v1.2.3