From d0ea6f9920d30f46d1f5d44e8823a8d932f9f29d Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 17 Jun 2012 02:40:36 +0300 Subject: Properly and efficiently use split utility headers --- src/content_mapblock.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/content_mapblock.cpp') diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index 9d95e1758..ebf9fd59e 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -25,6 +25,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "nodedef.h" #include "tile.h" #include "gamedef.h" +#include "util/numeric.h" +#include "util/serialize.h" +#include "util/directiontables.h" // Create a cuboid. // collector - the MeshCollector for the resulting polygons -- cgit v1.2.3