From 582e450bad08006dff141216351b81d3eb9270b7 Mon Sep 17 00:00:00 2001 From: darkrose Date: Thu, 22 Sep 2011 19:11:48 +1000 Subject: added locking chests - clean patch --- src/content_mapnode.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/content_mapnode.cpp') diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index 09a84156a..38c5099e4 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -573,6 +573,20 @@ void content_mapnode_init() f->initial_metadata = new ChestNodeMetadata(); setWoodLikeDiggingProperties(f->digging_properties, 1.0); + i = CONTENT_LOCKABLE_CHEST; + f = &content_features(i); + f->param_type = CPT_FACEDIR_SIMPLE; + f->setAllTextures("chest_side.png"); + f->setTexture(0, "chest_top.png"); + f->setTexture(1, "chest_top.png"); + f->setTexture(5, "chest_lock.png"); // Z- + f->setInventoryTexture("chest_lock.png"); + //f->setInventoryTextureCube("chest_top.png", "chest_side.png", "chest_side.png"); + f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1"; + if(f->initial_metadata == NULL) + f->initial_metadata = new LockingChestNodeMetadata(); + setWoodLikeDiggingProperties(f->digging_properties, 1.0); + i = CONTENT_FURNACE; f = &content_features(i); f->param_type = CPT_FACEDIR_SIMPLE; -- cgit v1.2.3