From 18bb0ea1ead82406bcfb89ea14908a4d0063209e Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 25 Nov 2011 16:34:12 +0200 Subject: Mode node definition loading from Lua (still not finished), fix metadata creation from name --- src/content_nodemeta.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/content_nodemeta.h') diff --git a/src/content_nodemeta.h b/src/content_nodemeta.h index 2535e985e..8888d6f1f 100644 --- a/src/content_nodemeta.h +++ b/src/content_nodemeta.h @@ -34,6 +34,7 @@ public: virtual const char* typeName() const { return "sign"; } static NodeMetadata* create(std::istream &is, IGameDef *gamedef); + static NodeMetadata* create(IGameDef *gamedef); virtual NodeMetadata* clone(IGameDef *gamedef); virtual void serializeBody(std::ostream &os); virtual std::string infoText(); @@ -56,6 +57,7 @@ public: virtual const char* typeName() const { return "chest"; } static NodeMetadata* create(std::istream &is, IGameDef *gamedef); + static NodeMetadata* create(IGameDef *gamedef); virtual NodeMetadata* clone(IGameDef *gamedef); virtual void serializeBody(std::ostream &os); virtual std::string infoText(); @@ -77,6 +79,7 @@ public: virtual const char* typeName() const { return "locked_chest"; } static NodeMetadata* create(std::istream &is, IGameDef *gamedef); + static NodeMetadata* create(IGameDef *gamedef); virtual NodeMetadata* clone(IGameDef *gamedef); virtual void serializeBody(std::ostream &os); virtual std::string infoText(); @@ -103,6 +106,7 @@ public: { return "furnace"; } virtual NodeMetadata* clone(IGameDef *gamedef); static NodeMetadata* create(std::istream &is, IGameDef *gamedef); + static NodeMetadata* create(IGameDef *gamedef); virtual void serializeBody(std::ostream &os); virtual std::string infoText(); virtual Inventory* getInventory() {return m_inventory;} -- cgit v1.2.3