From 91cfbe2891a3fbec2aac019ccfba74b667d94fc4 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 26 Jun 2011 15:48:56 +0300 Subject: reorganized a lot of stuff and modified mapgen and objects slightly while doing it --- src/content_sao.cpp | 694 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 694 insertions(+) create mode 100644 src/content_sao.cpp (limited to 'src/content_sao.cpp') diff --git a/src/content_sao.cpp b/src/content_sao.cpp new file mode 100644 index 000000000..fc6f208a0 --- /dev/null +++ b/src/content_sao.cpp @@ -0,0 +1,694 @@ +/* +Minetest-c55 +Copyright (C) 2010-2011 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "content_sao.h" +#include "collision.h" +#include "environment.h" + +/* + TestSAO +*/ + +// Prototype +TestSAO proto_TestSAO(NULL, 0, v3f(0,0,0)); + +TestSAO::TestSAO(ServerEnvironment *env, u16 id, v3f pos): + ServerActiveObject(env, id, pos), + m_timer1(0), + m_age(0) +{ + ServerActiveObject::registerType(getType(), create); +} + +ServerActiveObject* TestSAO::create(ServerEnvironment *env, u16 id, v3f pos, + const std::string &data) +{ + return new TestSAO(env, id, pos); +} + +void TestSAO::step(float dtime, bool send_recommended) +{ + m_age += dtime; + if(m_age > 10) + { + m_removed = true; + return; + } + + m_base_position.Y += dtime * BS * 2; + if(m_base_position.Y > 8*BS) + m_base_position.Y = 2*BS; + + if(send_recommended == false) + return; + + m_timer1 -= dtime; + if(m_timer1 < 0.0) + { + m_timer1 += 0.125; + //dstream<<"TestSAO: id="< box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.); + collisionMoveResult moveresult; + // Apply gravity + m_speed_f += v3f(0, -dtime*9.81*BS, 0); + // Maximum movement without glitches + f32 pos_max_d = BS*0.25; + // Limit speed + if(m_speed_f.getLength()*dtime > pos_max_d) + m_speed_f *= pos_max_d / (m_speed_f.getLength()*dtime); + v3f pos_f = getBasePosition(); + v3f pos_f_old = pos_f; + moveresult = collisionMoveSimple(&m_env->getMap(), pos_max_d, + box, dtime, pos_f, m_speed_f); + + if(send_recommended == false) + return; + + if(pos_f.getDistanceFrom(m_last_sent_position) > 0.05*BS) + { + setBasePosition(pos_f); + m_last_sent_position = pos_f; + + std::ostringstream os(std::ios::binary); + char buf[6]; + // command (0 = update position) + buf[0] = 0; + os.write(buf, 1); + // pos + writeS32((u8*)buf, m_base_position.X*1000); + os.write(buf, 4); + writeS32((u8*)buf, m_base_position.Y*1000); + os.write(buf, 4); + writeS32((u8*)buf, m_base_position.Z*1000); + os.write(buf, 4); + // create message and add to list + ActiveObjectMessage aom(getId(), false, os.str()); + m_messages_out.push_back(aom); + } +} + +std::string ItemSAO::getClientInitializationData() +{ + std::ostringstream os(std::ios::binary); + char buf[6]; + // version + buf[0] = 0; + os.write(buf, 1); + // pos + writeS32((u8*)buf, m_base_position.X*1000); + os.write(buf, 4); + writeS32((u8*)buf, m_base_position.Y*1000); + os.write(buf, 4); + writeS32((u8*)buf, m_base_position.Z*1000); + os.write(buf, 4); + // inventorystring + os< item="< 60) + { + // Die + m_removed = true; + return; + }*/ + + // Apply gravity + m_speed_f.Y -= dtime*9.81*BS; + + /* + Move around if some player is close + */ + bool player_is_close = false; + // Check connected players + core::list players = m_env->getPlayers(true); + core::list::Iterator i; + for(i = players.begin(); + i != players.end(); i++) + { + Player *player = *i; + v3f playerpos = player->getPosition(); + if(m_base_position.getDistanceFrom(playerpos) < BS*10.0) + { + player_is_close = true; + break; + } + } + + m_is_active = player_is_close; + + if(player_is_close == false) + { + m_speed_f.X = 0; + m_speed_f.Z = 0; + } + else + { + // Move around + v3f dir(cos(m_yaw/180*PI),0,sin(m_yaw/180*PI)); + f32 speed = 2*BS; + m_speed_f.X = speed * dir.X; + m_speed_f.Z = speed * dir.Z; + + if(m_touching_ground && (m_oldpos - m_base_position).getLength() + < dtime*speed/2) + { + m_counter1 -= dtime; + if(m_counter1 < 0.0) + { + m_counter1 += 1.0; + m_speed_f.Y = 5.0*BS; + } + } + + { + m_counter2 -= dtime; + if(m_counter2 < 0.0) + { + m_counter2 += (float)(myrand()%100)/100*3.0; + m_yaw += ((float)(myrand()%200)-100)/100*180; + m_yaw = wrapDegrees(m_yaw); + } + } + } + + m_oldpos = m_base_position; + + /* + Move it, with collision detection + */ + + core::aabbox3d box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.); + collisionMoveResult moveresult; + // Maximum movement without glitches + f32 pos_max_d = BS*0.25; + // Limit speed + if(m_speed_f.getLength()*dtime > pos_max_d) + m_speed_f *= pos_max_d / (m_speed_f.getLength()*dtime); + v3f pos_f = getBasePosition(); + v3f pos_f_old = pos_f; + moveresult = collisionMoveSimple(&m_env->getMap(), pos_max_d, + box, dtime, pos_f, m_speed_f); + m_touching_ground = moveresult.touching_ground; + + setBasePosition(pos_f); + + if(send_recommended == false) + return; + + if(pos_f.getDistanceFrom(m_last_sent_position) > 0.05*BS) + { + m_last_sent_position = pos_f; + + std::ostringstream os(std::ios::binary); + // command (0 = update position) + writeU8(os, 0); + // pos + writeV3F1000(os, m_base_position); + // yaw + writeF1000(os, m_yaw); + // create message and add to list + ActiveObjectMessage aom(getId(), false, os.str()); + m_messages_out.push_back(aom); + } +} + +std::string RatSAO::getClientInitializationData() +{ + std::ostringstream os(std::ios::binary); + // version + writeU8(os, 0); + // pos + writeV3F1000(os, m_base_position); + return os.str(); +} + +std::string RatSAO::getStaticData() +{ + //dstream<<__FUNCTION_NAME< max_increase) + dl = max_increase; + + v3f d = d_wanted.normalize() * dl; + + speed.X += d.X; + speed.Z += d.Z; + speed.Y = target_speed.Y; +} + +// Prototype +Oerkki1SAO proto_Oerkki1SAO(NULL, 0, v3f(0,0,0)); + +Oerkki1SAO::Oerkki1SAO(ServerEnvironment *env, u16 id, v3f pos): + ServerActiveObject(env, id, pos), + m_is_active(false), + m_speed_f(0,0,0) +{ + ServerActiveObject::registerType(getType(), create); + + m_oldpos = v3f(0,0,0); + m_last_sent_position = v3f(0,0,0); + m_yaw = 0; + m_counter1 = 0; + m_counter2 = 0; + m_age = 0; + m_touching_ground = false; + m_hp = 20; + m_after_jump_timer = 0; +} + +ServerActiveObject* Oerkki1SAO::create(ServerEnvironment *env, u16 id, v3f pos, + const std::string &data) +{ + std::istringstream is(data, std::ios::binary); + // read version + u8 version = readU8(is); + // read hp + u8 hp = readU8(is); + // check if version is supported + if(version != 0) + return NULL; + Oerkki1SAO *o = new Oerkki1SAO(env, id, pos); + o->m_hp = hp; + return o; +} + +void Oerkki1SAO::step(float dtime, bool send_recommended) +{ + assert(m_env); + + if(m_is_active == false) + { + if(m_inactive_interval.step(dtime, 0.5)==false) + return; + } + + /* + The AI + */ + + m_age += dtime; + if(m_age > 120) + { + // Die + m_removed = true; + return; + } + + m_after_jump_timer -= dtime; + + v3f old_speed = m_speed_f; + + // Apply gravity + m_speed_f.Y -= dtime*9.81*BS; + + /* + Move around if some player is close + */ + bool player_is_close = false; + bool player_is_too_close = false; + v3f near_player_pos; + // Check connected players + core::list players = m_env->getPlayers(true); + core::list::Iterator i; + for(i = players.begin(); + i != players.end(); i++) + { + Player *player = *i; + v3f playerpos = player->getPosition(); + f32 dist = m_base_position.getDistanceFrom(playerpos); + if(dist < BS*1.45) + { + player_is_too_close = true; + near_player_pos = playerpos; + break; + } + else if(dist < BS*15.0) + { + player_is_close = true; + near_player_pos = playerpos; + } + } + + m_is_active = player_is_close; + + v3f target_speed = m_speed_f; + + if(!player_is_close) + { + target_speed = v3f(0,0,0); + } + else + { + // Move around + + v3f ndir = near_player_pos - m_base_position; + ndir.Y = 0; + ndir.normalize(); + + f32 nyaw = 180./PI*atan2(ndir.Z,ndir.X); + if(nyaw < m_yaw - 180) + nyaw += 360; + else if(nyaw > m_yaw + 180) + nyaw -= 360; + m_yaw = 0.95*m_yaw + 0.05*nyaw; + m_yaw = wrapDegrees(m_yaw); + + f32 speed = 2*BS; + + if((m_touching_ground || m_after_jump_timer > 0.0) + && !player_is_too_close) + { + v3f dir(cos(m_yaw/180*PI),0,sin(m_yaw/180*PI)); + target_speed.X = speed * dir.X; + target_speed.Z = speed * dir.Z; + } + + if(m_touching_ground && (m_oldpos - m_base_position).getLength() + < dtime*speed/2) + { + m_counter1 -= dtime; + if(m_counter1 < 0.0) + { + m_counter1 += 0.2; + // Jump + target_speed.Y = 5.0*BS; + m_after_jump_timer = 1.0; + } + } + + { + m_counter2 -= dtime; + if(m_counter2 < 0.0) + { + m_counter2 += (float)(myrand()%100)/100*3.0; + //m_yaw += ((float)(myrand()%200)-100)/100*180; + m_yaw += ((float)(myrand()%200)-100)/100*90; + m_yaw = wrapDegrees(m_yaw); + } + } + } + + if((m_speed_f - target_speed).getLength() > BS*4 || player_is_too_close) + accelerate_xz(m_speed_f, target_speed, dtime*BS*8); + else + accelerate_xz(m_speed_f, target_speed, dtime*BS*4); + + m_oldpos = m_base_position; + + /* + Move it, with collision detection + */ + + core::aabbox3d box(-BS/3.,0.0,-BS/3., BS/3.,BS*5./3.,BS/3.); + collisionMoveResult moveresult; + // Maximum movement without glitches + f32 pos_max_d = BS*0.25; + /*// Limit speed + if(m_speed_f.getLength()*dtime > pos_max_d) + m_speed_f *= pos_max_d / (m_speed_f.getLength()*dtime);*/ + v3f pos_f = getBasePosition(); + v3f pos_f_old = pos_f; + moveresult = collisionMovePrecise(&m_env->getMap(), pos_max_d, + box, dtime, pos_f, m_speed_f); + m_touching_ground = moveresult.touching_ground; + + // Do collision damage + float tolerance = BS*12; + float factor = BS*0.5; + v3f speed_diff = old_speed - m_speed_f; + // Increase effect in X and Z + speed_diff.X *= 2; + speed_diff.Z *= 2; + float vel = speed_diff.getLength(); + if(vel > tolerance) + { + f32 damage_f = (vel - tolerance)/BS*factor; + u16 damage = (u16)(damage_f+0.5); + doDamage(damage); + } + + setBasePosition(pos_f); + + if(send_recommended == false && m_speed_f.getLength() < 3.0*BS) + return; + + if(pos_f.getDistanceFrom(m_last_sent_position) > 0.05*BS) + { + m_last_sent_position = pos_f; + + std::ostringstream os(std::ios::binary); + // command (0 = update position) + writeU8(os, 0); + // pos + writeV3F1000(os, m_base_position); + // yaw + writeF1000(os, m_yaw); + // create message and add to list + ActiveObjectMessage aom(getId(), false, os.str()); + m_messages_out.push_back(aom); + } +} + +std::string Oerkki1SAO::getClientInitializationData() +{ + std::ostringstream os(std::ios::binary); + // version + writeU8(os, 0); + // pos + writeV3F1000(os, m_base_position); + return os.str(); +} + +std::string Oerkki1SAO::getStaticData() +{ + //dstream<<__FUNCTION_NAME<