From 5341bf59c20c770ab50b80d6b336b47ed509f8d8 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 15 Oct 2011 12:17:21 +0300 Subject: Improve mobv2 --- src/content_sao.cpp | 92 +++++++++++++++++++++++++++++++++++++++++------------ 1 file changed, 71 insertions(+), 21 deletions(-) (limited to 'src/content_sao.cpp') diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 8c9761740..d81e3f871 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -916,7 +916,8 @@ MobV2SAO::MobV2SAO(ServerEnvironment *env, u16 id, v3f pos, m_shoot_reload_timer(0), m_shooting(false), m_shooting_timer(0), - m_falling(false) + m_falling(false), + m_disturb_timer(100000) { ServerActiveObject::registerType(getType(), create); @@ -1071,6 +1072,22 @@ void MobV2SAO::step(float dtime, bool send_recommended) m_removed = true; return; } + + Player *disturbing_player = + m_env->getPlayer(m_disturbing_player.c_str()); + v3f disturbing_player_off = v3f(0,1,0); + float disturbing_player_distance = 1000000; + float disturbing_player_dir = 0; + if(disturbing_player){ + disturbing_player_off = + disturbing_player->getPosition() - m_base_position; + disturbing_player_distance = disturbing_player_off.getLength(); + disturbing_player_off.normalize(); + disturbing_player_dir = 180./M_PI*atan2(disturbing_player_off.Z, + disturbing_player_off.X); + } + + m_disturb_timer += dtime; if(!m_falling) { @@ -1088,15 +1105,10 @@ void MobV2SAO::step(float dtime, bool send_recommended) dstream<<__FUNCTION_NAME<<": Shooting fireball from "<= 5.0 && !m_next_pos_exists) + float reload_time = 15.0; + if(m_disturb_timer <= 15.0) + reload_time = 3.0; + + if(m_shoot_reload_timer >= reload_time && !m_next_pos_exists) { + if(m_disturb_timer < 30.0 && disturbing_player && + disturbing_player_distance < 16*BS && + fabs(disturbing_player_off.Y) < 5*BS){ + m_yaw = disturbing_player_dir; + sendPosition(); + } m_shoot_reload_timer = 0.0; m_shooting = true; m_shooting_timer = 1.5; @@ -1261,23 +1283,35 @@ void MobV2SAO::step(float dtime, bool send_recommended) if(m_base_position.getDistanceFrom(m_last_sent_position) > 0.05*BS) { - m_last_sent_position = m_base_position; - - std::ostringstream os(std::ios::binary); - // command (0 = update position) - writeU8(os, 0); - // pos - writeV3F1000(os, m_base_position); - // yaw - writeF1000(os, m_yaw); - // create message and add to list - ActiveObjectMessage aom(getId(), false, os.str()); - m_messages_out.push_back(aom); + sendPosition(); } } -u16 MobV2SAO::punch(const std::string &toolname, v3f dir) +u16 MobV2SAO::punch(const std::string &toolname, v3f dir, + const std::string &playername) { + assert(m_env); + Map *map = &m_env->getMap(); + + m_disturb_timer = 0; + m_disturbing_player = playername; + + m_yaw = wrapDegrees_180(180./M_PI*atan2(dir.Z, dir.X) + 180.); + v3f new_base_position = m_base_position + dir * BS; + { + v3s16 pos_i = floatToInt(new_base_position, BS); + v3s16 size_blocks = v3s16(m_size.X+0.5,m_size.Y+0.5,m_size.X+0.5); + v3s16 pos_size_off(0,0,0); + if(m_size.X >= 2.5){ + pos_size_off.X = -1; + pos_size_off.Y = -1; + } + bool free = checkFreePosition(map, pos_i + pos_size_off, size_blocks); + if(free) + m_base_position = new_base_position; + } + sendPosition(); + u16 amount = 2; dstream<<"id="<setDefault("move_type", "ground_nodes"); -- cgit v1.2.3