From 7b6d6423004343c73fd37726fbbb9f981a50f271 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Tue, 27 Nov 2012 00:47:03 +0200 Subject: Full protocol 13 compatibility on server side --- src/content_sao.cpp | 96 +++++++++++++++++++++++++++++++++++------------------ 1 file changed, 64 insertions(+), 32 deletions(-) (limited to 'src/content_sao.cpp') diff --git a/src/content_sao.cpp b/src/content_sao.cpp index efc14570a..8916b4926 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -245,7 +245,7 @@ public: } } - std::string getClientInitializationData() + std::string getClientInitializationData(u16 protocol_version) { std::ostringstream os(std::ios::binary); // version @@ -564,25 +564,41 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) } } -std::string LuaEntitySAO::getClientInitializationData() +std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version) { std::ostringstream os(std::ios::binary); - writeU8(os, 1); // version - os< >::const_iterator ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii){ - os<= 14) + { + writeU8(os, 1); // version + os< >::const_iterator ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii){ + os<getBool("unlimited_player_transfer_distance"); } -std::string PlayerSAO::getClientInitializationData() +std::string PlayerSAO::getClientInitializationData(u16 protocol_version) { std::ostringstream os(std::ios::binary); - writeU8(os, 1); // version - os<getName()); // name - writeU8(os, 1); // is_player - writeS16(os, getId()); //id - writeV3F1000(os, m_player->getPosition() + v3f(0,BS*1,0)); - writeF1000(os, m_player->getYaw()); - writeS16(os, getHP()); - - writeU8(os, 4 + m_bone_position.size()); // number of messages stuffed in here - os< >::const_iterator ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii){ - os<= 15) + { + writeU8(os, 1); // version + os<getName()); // name + writeU8(os, 1); // is_player + writeS16(os, getId()); //id + writeV3F1000(os, m_player->getPosition() + v3f(0,BS*1,0)); + writeF1000(os, m_player->getYaw()); + writeS16(os, getHP()); + + writeU8(os, 4 + m_bone_position.size()); // number of messages stuffed in here + os< >::const_iterator ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii){ + os<getName()); // name + writeU8(os, 1); // is_player + writeV3F1000(os, m_player->getPosition() + v3f(0,BS*1,0)); + writeF1000(os, m_player->getYaw()); + writeS16(os, getHP()); + writeU8(os, 2); // number of messages stuffed in here + os<