From 7e6db1b80344a519e53a9967a159c8d3585a9b9d Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Fri, 30 May 2014 16:04:07 -0400 Subject: Only keep players loaded while they're connected --- src/content_sao.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/content_sao.cpp') diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 095c6b5bf..4ee92f4d3 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -1027,6 +1027,8 @@ void PlayerSAO::removingFromEnvironment() { m_player->setPlayerSAO(NULL); m_player->peer_id = 0; + m_env->savePlayer(m_player->getName()); + m_env->removePlayer(m_player->getName()); } } -- cgit v1.2.3