From d19c8b815dc137ea4c19e5f5a54c40693059b455 Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Fri, 19 Jul 2013 19:50:33 +0200 Subject: Add set_breath and get_breath to lua API. --- src/content_sao.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/content_sao.cpp') diff --git a/src/content_sao.cpp b/src/content_sao.cpp index cc02a7431..993859f1c 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -935,6 +935,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_, m_moved(false), m_inventory_not_sent(false), m_hp_not_sent(false), + m_breath_not_sent(false), m_wielded_item_not_sent(false), m_physics_override_speed(1), m_physics_override_jump(1), @@ -1370,6 +1371,16 @@ void PlayerSAO::setHP(s16 hp) } } +u16 PlayerSAO::getBreath() const +{ + return m_player->getBreath(); +} + +void PlayerSAO::setBreath(u16 breath) +{ + m_player->setBreath(breath); +} + void PlayerSAO::setArmorGroups(const ItemGroupList &armor_groups) { m_armor_groups = armor_groups; -- cgit v1.2.3