From f8d5af753617d502920556cff88f451ef670c210 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Mon, 16 Feb 2015 17:42:13 +0100 Subject: SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused --- src/content_sao.cpp | 247 +--------------------------------------------------- 1 file changed, 1 insertion(+), 246 deletions(-) (limited to 'src/content_sao.cpp') diff --git a/src/content_sao.cpp b/src/content_sao.cpp index d4b3079ec..8cb8fa788 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -35,54 +35,6 @@ with this program; if not, write to the Free Software Foundation, Inc., std::map ServerActiveObject::m_types; -/* - DummyLoadSAO -*/ - -class DummyLoadSAO : public ServerActiveObject -{ -public: - DummyLoadSAO(ServerEnvironment *env, v3f pos, u8 type): - ServerActiveObject(env, pos) - { - ServerActiveObject::registerType(type, create); - } - // Pretend to be the test object (to fool the client) - u8 getType() const - { return ACTIVEOBJECT_TYPE_TEST; } - // And never save to disk - bool isStaticAllowed() const - { return false; } - - static ServerActiveObject* create(ServerEnvironment *env, v3f pos, - const std::string &data) - { - return new DummyLoadSAO(env, pos, 0); - } - - void step(float dtime, bool send_recommended) - { - m_removed = true; - infostream<<"DummyLoadSAO step"< box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.); - collisionMoveResult moveresult; - // Apply gravity - m_speed_f += v3f(0, -dtime*9.81*BS, 0); - // Maximum movement without glitches - f32 pos_max_d = BS*0.25; - // Limit speed - if(m_speed_f.getLength()*dtime > pos_max_d) - m_speed_f *= pos_max_d / (m_speed_f.getLength()*dtime); - v3f pos_f = getBasePosition(); - v3f accel_f = v3f(0,0,0); - f32 stepheight = 0; - moveresult = collisionMoveSimple(m_env,m_env->getGameDef(), - pos_max_d, box, stepheight, dtime, - pos_f, m_speed_f, accel_f); - - if(send_recommended == false) - return; - - if(pos_f.getDistanceFrom(m_last_sent_position) > 0.05*BS) - { - setBasePosition(pos_f); - m_last_sent_position = pos_f; - - std::ostringstream os(std::ios::binary); - // command (0 = update position) - writeU8(os, 0); - // pos - writeV3F1000(os, m_base_position); - // create message and add to list - ActiveObjectMessage aom(getId(), false, os.str()); - m_messages_out.push_back(aom); - } - if(m_itemstring_changed) - { - m_itemstring_changed = false; - - std::ostringstream os(std::ios::binary); - // command (1 = update itemstring) - writeU8(os, 1); - // itemstring - os<getGameDef()->idef(); - ItemStack item; - item.deSerialize(m_itemstring, idef); - infostream<<__FUNCTION_NAME<<": m_itemstring=\""< item=\""<getInventory(); - if(inv != NULL) - { - std::string wieldlist = puncher->getWieldList(); - ItemStack leftover = inv->addItem(wieldlist, item); - puncher->setInventoryModified(); - if(leftover.empty()) - { - m_removed = true; - } - else - { - m_itemstring = leftover.getItemString(); - m_itemstring_changed = true; - } - } - - return 0; - } - - bool getCollisionBox(aabb3f *toset) { - return false; - } - - bool collideWithObjects() { - return false; - } - -private: - std::string m_itemstring; - bool m_itemstring_changed; - v3f m_speed_f; - v3f m_last_sent_position; - IntervalLimiter m_move_interval; -}; - -// Prototype (registers item for deserialization) -ItemSAO proto_ItemSAO(NULL, v3f(0,0,0), ""); - -ServerActiveObject* createItemSAO(ServerEnvironment *env, v3f pos, - const std::string &itemstring) -{ - return new ItemSAO(env, pos, itemstring); -} - /* LuaEntitySAO */ -- cgit v1.2.3