From 8bcd10b872bc88c6f474913d6efb8d53c50c5ae1 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Sat, 8 Oct 2016 10:38:04 +0200 Subject: Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X) * LocalPlayer take ownership of maxHudId as it's the only caller * RemotePlayer take ownership of day night ratio as it's the only user * Pass getPlayerControl as const reference to prevent object copy on each call (perf improvement in ObjectRef::l_get_player_control call) * getPlayerSAO is now only RemotePlayer call * get/setHotbarItemCount is now RemotePlayer owned * Server: Use RemotePlayer instead of Player object on concerned call to properly fix the object type * PlayerSAO now uses RemotePlayer instead of Player because it's only server side * ObjectRef::getplayer also returns RemotePlayer as it's linked with PlayerSAO --- src/content_sao.h | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) (limited to 'src/content_sao.h') diff --git a/src/content_sao.h b/src/content_sao.h index ccae90b77..c97db4922 100644 --- a/src/content_sao.h +++ b/src/content_sao.h @@ -160,7 +160,7 @@ public: class PlayerSAO : public ServerActiveObject { public: - PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_, + PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id_, const std::set &privs, bool is_singleplayer); ~PlayerSAO(); ActiveObjectType getType() const @@ -231,14 +231,8 @@ public: void disconnected(); - Player* getPlayer() - { - return m_player; - } - u16 getPeerID() const - { - return m_peer_id; - } + RemotePlayer* getPlayer() { return m_player; } + u16 getPeerID() const { return m_peer_id; } // Cheat prevention @@ -291,7 +285,7 @@ public: private: std::string getPropertyPacket(); - Player *m_player; + RemotePlayer *m_player; u16 m_peer_id; Inventory *m_inventory; s16 m_damage; -- cgit v1.2.3