From 6b927229f5f9cb9a8163ecec482160975199fa0f Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 26 Nov 2012 22:31:21 +0200 Subject: Default server step to 0.1s and sync object/player update intervals to it --- src/defaultsettings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/defaultsettings.cpp') diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 6eaa28410..e9c2ba3b8 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -140,7 +140,7 @@ void set_default_settings(Settings *settings) settings->setDefault("server_unload_unused_data_timeout", "29"); settings->setDefault("server_map_save_interval", "5.3"); settings->setDefault("full_block_send_enable_min_time_from_building", "2.0"); - settings->setDefault("dedicated_server_step", "0.05"); + settings->setDefault("dedicated_server_step", "0.1"); settings->setDefault("ignore_world_load_errors", "false"); settings->setDefault("mip_map", "false"); settings->setDefault("anisotropic_filter", "false"); -- cgit v1.2.3