From 0974337804bde705544b9d237df57f92d5ea5253 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Mon, 29 Dec 2014 21:44:52 -0500 Subject: Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) --- src/emerge.cpp | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) (limited to 'src/emerge.cpp') diff --git a/src/emerge.cpp b/src/emerge.cpp index aa2c3c531..8da1a2bfd 100644 --- a/src/emerge.cpp +++ b/src/emerge.cpp @@ -325,15 +325,6 @@ bool EmergeManager::isBlockUnderground(v3s16 blockpos) } -u32 EmergeManager::getBlockSeed(v3s16 p) -{ - return (u32)(params.seed & 0xFFFFFFFF) + - p.Z * 38134234 + - p.Y * 42123 + - p.X * 23; -} - - void EmergeManager::getMapgenNames(std::list &mgnames) { for (u32 i = 0; i != ARRLEN(reg_mapgens); i++) @@ -547,7 +538,7 @@ void *EmergeThread::Thread() VoxelArea(minp, maxp)); try { // takes about 90ms with -O1 on an e3-1230v2 m_server->getScriptIface()->environment_OnGenerated( - minp, maxp, emerge->getBlockSeed(minp)); + minp, maxp, mapgen->blockseed); } catch(LuaError &e) { m_server->setAsyncFatalError(e.what()); } -- cgit v1.2.3