From 718bcafd5174690a7731f9b04873e9a09f7a47b7 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Tue, 17 Feb 2015 14:30:32 +0100 Subject: Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ServerMap::listAllLoadedBlocks and their database backends. This adds a speedup on database migration and /clearobjects command --- src/environment.cpp | 53 +++++++++++++++++++++++------------------------------ 1 file changed, 23 insertions(+), 30 deletions(-) (limited to 'src/environment.cpp') diff --git a/src/environment.cpp b/src/environment.cpp index 166523a4f..e805a59a5 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -851,11 +851,10 @@ void ServerEnvironment::clearAllObjects() { infostream<<"ServerEnvironment::clearAllObjects(): " <<"Removing all active objects"< objects_to_remove; + std::vector objects_to_remove; for(std::map::iterator i = m_active_objects.begin(); - i != m_active_objects.end(); ++i) - { + i != m_active_objects.end(); ++i) { ServerActiveObject* obj = i->second; if(obj->getType() == ACTIVEOBJECT_TYPE_PLAYER) continue; @@ -888,15 +887,15 @@ void ServerEnvironment::clearAllObjects() // Id to be removed from m_active_objects objects_to_remove.push_back(id); } + // Remove references from m_active_objects - for(std::list::iterator i = objects_to_remove.begin(); - i != objects_to_remove.end(); ++i) - { + for(std::vector::iterator i = objects_to_remove.begin(); + i != objects_to_remove.end(); ++i) { m_active_objects.erase(*i); } // Get list of loaded blocks - std::list loaded_blocks; + std::vector loaded_blocks; infostream<<"ServerEnvironment::clearAllObjects(): " <<"Listing all loaded blocks"<listAllLoadedBlocks(loaded_blocks); @@ -905,7 +904,7 @@ void ServerEnvironment::clearAllObjects() < loadable_blocks; + std::vector loadable_blocks; infostream<<"ServerEnvironment::clearAllObjects(): " <<"Listing all loadable blocks"<listAllLoadableBlocks(loadable_blocks); @@ -915,9 +914,8 @@ void ServerEnvironment::clearAllObjects() <<", now clearing"<::iterator i = loaded_blocks.begin(); - i != loaded_blocks.end(); ++i) - { + for(std::vector::iterator i = loaded_blocks.begin(); + i != loaded_blocks.end(); ++i) { v3s16 p = *i; MapBlock *block = m_map->getBlockNoCreateNoEx(p); assert(block); @@ -931,9 +929,8 @@ void ServerEnvironment::clearAllObjects() u32 num_blocks_checked = 0; u32 num_blocks_cleared = 0; u32 num_objs_cleared = 0; - for(std::list::iterator i = loadable_blocks.begin(); - i != loadable_blocks.end(); ++i) - { + for(std::vector::iterator i = loadable_blocks.begin(); + i != loadable_blocks.end(); ++i) { v3s16 p = *i; MapBlock *block = m_map->emergeBlock(p, false); if(!block){ @@ -969,9 +966,8 @@ void ServerEnvironment::clearAllObjects() m_map->unloadUnreferencedBlocks(); // Drop references that were added above - for(std::list::iterator i = loaded_blocks.begin(); - i != loaded_blocks.end(); ++i) - { + for(std::vector::iterator i = loaded_blocks.begin(); + i != loaded_blocks.end(); ++i) { v3s16 p = *i; MapBlock *block = m_map->getBlockNoCreateNoEx(p); assert(block); @@ -1542,11 +1538,10 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object, */ void ServerEnvironment::removeRemovedObjects() { - std::list objects_to_remove; + std::vector objects_to_remove; for(std::map::iterator i = m_active_objects.begin(); - i != m_active_objects.end(); ++i) - { + i != m_active_objects.end(); ++i) { u16 id = i->first; ServerActiveObject* obj = i->second; // This shouldn't happen but check it @@ -1616,13 +1611,13 @@ void ServerEnvironment::removeRemovedObjects() // Delete if(obj->environmentDeletes()) delete obj; + // Id to be removed from m_active_objects objects_to_remove.push_back(id); } // Remove references from m_active_objects - for(std::list::iterator i = objects_to_remove.begin(); - i != objects_to_remove.end(); ++i) - { + for(std::vector::iterator i = objects_to_remove.begin(); + i != objects_to_remove.end(); ++i) { m_active_objects.erase(*i); } } @@ -1666,8 +1661,9 @@ static void print_hexdump(std::ostream &o, const std::string &data) */ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s) { - if(block==NULL) + if(block == NULL) return; + // Ignore if no stored objects (to not set changed flag) if(block->m_static_objects.m_stored.empty()) return; @@ -1693,17 +1689,14 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s) std::list new_stored; for(std::list::iterator i = block->m_static_objects.m_stored.begin(); - i != block->m_static_objects.m_stored.end(); ++i) - { - /*infostream<<"Server: Creating an active object from " - <<"static data"<m_static_objects.m_stored.end(); ++i) { StaticObject &s_obj = *i; + // Create an active object from the data ServerActiveObject *obj = ServerActiveObject::create ((ActiveObjectType) s_obj.type, this, 0, s_obj.pos, s_obj.data); // If couldn't create object, store static data back. - if(obj==NULL) - { + if(obj == NULL) { errorstream<<"ServerEnvironment::activateObjects(): " <<"failed to create active object from static object " <<"in block "<