From bbead93c1a00a1c31956e12c94717f179ac5b84b Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Tue, 31 May 2011 20:02:55 +0300 Subject: Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it. --- src/environment.cpp | 52 +++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 49 insertions(+), 3 deletions(-) (limited to 'src/environment.cpp') diff --git a/src/environment.cpp b/src/environment.cpp index 36c754d57..f5f20d0e5 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -729,6 +729,16 @@ void ServerEnvironment::step(float dtime) // Activate stored objects activateObjects(block); + // Run node metadata + bool changed = block->m_node_metadata.step((float)dtime_s); + if(changed) + { + MapEditEvent event; + event.type = MEET_BLOCK_NODE_METADATA_CHANGED; + event.p = p; + m_map->dispatchEvent(&event); + } + // TODO: Do something // TODO: Implement usage of ActiveBlockModifier @@ -762,8 +772,10 @@ void ServerEnvironment::step(float dtime) /* Mess around in active blocks */ - if(m_active_blocks_test_interval.step(dtime, 10.0)) + if(m_active_blocks_nodemetadata_interval.step(dtime, 1.0)) { + float dtime = 1.0; + for(core::map::Iterator i = m_active_blocks.m_list.getIterator(); i.atEnd()==false; i++) @@ -779,7 +791,38 @@ void ServerEnvironment::step(float dtime) // Set current time as timestamp block->setTimestamp(m_game_time); + + // Run node metadata + bool changed = block->m_node_metadata.step(dtime); + if(changed) + { + MapEditEvent event; + event.type = MEET_BLOCK_NODE_METADATA_CHANGED; + event.p = p; + m_map->dispatchEvent(&event); + } + } + } + if(m_active_blocks_test_interval.step(dtime, 10.0)) + { + //float dtime = 10.0; + + for(core::map::Iterator + i = m_active_blocks.m_list.getIterator(); + i.atEnd()==false; i++) + { + v3s16 p = i.getNode()->getKey(); + /*dstream<<"Server: Block ("<getBlockNoCreateNoEx(p); + if(block==NULL) + continue; + + // Set current time as timestamp + block->setTimestamp(m_game_time); + /* Do stuff! @@ -801,8 +844,11 @@ void ServerEnvironment::step(float dtime) { v3s16 p = p0 + block->getPosRelative(); MapNode n = block->getNodeNoEx(p0); - // Test something: - // Convert mud under proper lighting to grass + + /* + Test something: + Convert mud under proper lighting to grass + */ if(n.d == CONTENT_MUD) { if(myrand()%20 == 0) -- cgit v1.2.3