From dbe5a446c3de175a30f1e7070c8623e975a6e48f Mon Sep 17 00:00:00 2001 From: Craig Robbins Date: Tue, 17 Mar 2015 17:39:59 +1000 Subject: Minor bug fix (lag between damage flash and hearts updating) --- src/environment.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/environment.cpp') diff --git a/src/environment.cpp b/src/environment.cpp index f83414a6a..9fbc8c519 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -2562,11 +2562,13 @@ void ClientEnvironment::damageLocalPlayer(u8 damage, bool handle_hp) { LocalPlayer *lplayer = getLocalPlayer(); assert(lplayer); - - if (handle_hp && lplayer->hp > damage) - lplayer->hp -= damage; - else - lplayer->hp = 0; + + if (handle_hp) { + if (lplayer->hp > damage) + lplayer->hp -= damage; + else + lplayer->hp = 0; + } ClientEnvEvent event; event.type = CEE_PLAYER_DAMAGE; -- cgit v1.2.3