From 3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7 Mon Sep 17 00:00:00 2001 From: est31 Date: Fri, 17 Jul 2015 16:40:41 +0200 Subject: Optional reconnect functionality Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting. --- src/environment.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/environment.h') diff --git a/src/environment.h b/src/environment.h index 794f1971c..2bc128f40 100644 --- a/src/environment.h +++ b/src/environment.h @@ -40,6 +40,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapnode.h" #include "mapblock.h" #include "jthread/jmutex.h" +#include "network/networkprotocol.h" // for AccessDeniedCode class ServerEnvironment; class ActiveBlockModifier; @@ -221,7 +222,8 @@ public: float getSendRecommendedInterval() { return m_recommended_send_interval; } - void kickAllPlayers(const std::string &reason); + void kickAllPlayers(AccessDeniedCode reason, + const std::string &str_reason, bool reconnect); // Save players void saveLoadedPlayers(); void savePlayer(const std::string &playername); -- cgit v1.2.3